Unless I'm thinking of something totally different, the pikachu thing isn't lag. The game "stops" at times when you make super-powerful hits to another player. Compare this with Zelda's "sex kick" (her forward or back air when timed perfectly), Captain Falcon's knee (forward air, again timed perfectly) or Jiggy's rest attack.
My copy has gotten chuggy at times, though. I can't remember any stand-out incident, but it's happened.
Has anyone else experienced bad lag on wifi mode? Sometimes the game with run really smoothly, but my input seems to be a couple of milliseconds behind, which totally messes me up.
Hello! I've lurked here for a number of years and I appreciate the coders who code the emulators as well as the movie makers.
I recently switched to OS X, and I was wondering if there was anyone here that could 1) tell me if it's possible to compile the linux source of the emulators here to run in OS X, and 2) if it is possible, lead me to some kind of resource to building from source on OS X.
I'm not shy of the terminal (ie, I don't care if the end results don't have GUIs), but I've never tried to compile anything before. I would like to be able to run from OS X natively if possible (not use VMWare/ Parallels).
Thanks!