Posts for artichoker

Experienced Forum User
Joined: 9/16/2012
Posts: 6
Thanks for your reply. That was a lot of helpful feedback! Your current WIP looks fantastic so far and watching it made me realize a lot of suboptimizations in my TAS. Keeping your advice in mind I decided to take your TAS and continued on with it to the boss fight. Here's a link to it: http://dehacked.2y.net/microstorage.php/info/1403106408/OoALinkedTAS.vbm Would you say that is an acceptable boss fight for a TAS?
Experienced Forum User
Joined: 9/16/2012
Posts: 6
No interest? Well here is my redone WIP, and this one goes up to the beginning of Spirit's Grave. http://dehacked.2y.net/microstorage.php/info/1802521796/OoASeriousAttempt.vbm Feedback would be great if anyone has any!
Experienced Forum User
Joined: 9/16/2012
Posts: 6
Hi all, I'm currently attempting a TAS of Oracle of Ages. Being very new to the concept of TASing, I've created a small WIP and want to post it so I can get your guys' advice on anything suboptimal in the run. I already am aware of one problem: during the earlier parts, sometimes I will walk by a wall and also be pressing against the wall, which turns out to be slower. For example if my character is moving diagonally up and to the left toward a horizontal wall, when the character reaches the wall, it takes less frames to walk up when only pressing the UP button as opposed to walking up by pressing both UP and LEFT. http://dehacked.2y.net/microstorage.php/info/267140124/Legend%20of%20Zelda%2C%20The%20-%20Oracle%20of%20Ages%20%28USA%29.vbm
Experienced Forum User
Joined: 9/16/2012
Posts: 6
I've fixed it. If I select "From start (power on)" then it works fine. The issue happens when I select "From reset (SRAM)". Not sure why, but oh well, things seem to be working now.
Experienced Forum User
Joined: 9/16/2012
Posts: 6
CoolKirby wrote:
Did you start your movie from save data? Maybe the game saved information during your movie and it changed the original save data so it's not compatible with the beginning of your movie anymore.
Thanks for your reply. This error occurs no matter where I start the movie. For example: I load up a ROM and then go to Tools > Movie > Record New Movie... and then select from Reset (SRAM) and click OK. Then I click Tools > Movie > Resume/Exit Recording. Then if I go to Tools > Movie > Play Movie..., select the .vbm file and click OK, I get that error. Is there some step I'm missing in the recording and replaying process?
Post subject: Unable to play recorded movies (.vbm)
Experienced Forum User
Joined: 9/16/2012
Posts: 6
I seem to be unable to open and play movies that I have previously recorded. Whenever I attempt to go to Tools > Movie > Play movie... and then select my .vbm file, I always get the following errors: 'Failed to read complete save game tempvbaread.sav (1)' 'Movie file "[name of file]" is not in proper VBM format.' Does anyone know what the issue is here? Thanks