Hm, that's odd it should work. The only thing that could prevent it is you need 255 potions starting out. This can be done by doing shop glitch with your first two items as equipment (some don't work I don't have a list on me sorry). If that doesn't work I'll make a movie file.
Link to video
Hey all.
This glitch was found recently by RTA runner/glitch hunter 404error. It's been dubbed "double control" and more details can be found in the description of the video I linked. This glitch has many advantages and many setbacks but I feel as if it should be considered for use in future all souls TASes due to one gigantic advantage. This glitch allows you to move during soul drop animations. This would save a massive amount of time in an all souls tas.
When moving during a soul or level up animation you can bypass loading zones (similar to the 0HP glitch). This allows you to get stuck in walls, providing a new and easier way to zip. Here's an example of that which I personally found:
Link to video
The biggest downside of this glitch is it prevents you from bat zipping off of walls in the traditional manner, however due to the massive timesave from essentially skipping all the soul animations I believe this glitch should at least be considered for future all souls TASes.
Thanks,
VB[/video]