Joined: 8/27/2007
Posts: 4
Location: Pinellas Park, FL
I watched this run the whole way through, and I'm pretty impressed! It was a great deal of fun to watch, and from what I could see, the run was flawless! It tore through all the puzzles as quickly as I could imagine possible, given the nature of the game, and looked pretty damn cool when doing so.
Great job, nineko! I'd definitely love to see this one published. You get a yes from me. :)
Joined: 8/27/2007
Posts: 4
Location: Pinellas Park, FL
Depending on your definition of "short," it could very well be short break that I'm taking.
Of course, that would be defining "short" as a time period beyond my years...
Also, I have no idea who you are, Fano, and don't normally come to this forum, but I think I can safely say that you're a stupid fucker who should be banned. Of course, I say that as respectfully as possible. You know, as respectful as you were to us. :)
Joined: 8/27/2007
Posts: 4
Location: Pinellas Park, FL
Well, I don't think it's a bad idea to get the feel of TASing it, since a majority of the levels are basically done. If there are bugs, they will be fixed, but that'd really be the only difference in terms of TASing it now and TASing it when it's complete.
Realistically speaking, it will never be "truly" complete, so I figure it's now or never. Simply list your TASes as runthroughs of v3.0, v2.0, etc etc, just so people know which you actually ran though.
Joined: 8/27/2007
Posts: 4
Location: Pinellas Park, FL
I'd also appreciate you avoid being a cocktease and letting the whole world know that you know the code, which I reluctantly gave you. Chances are I'll be changing it for the next release now, and this time I won't tell anybody. I'll probably also change the RAM flag used to activate the level select as well, just to make sure the job's done right.
Those who complete the game properly get a level select. Stop trying to cheat your way through the game.