Posts for SnowDream

Experienced Forum User
Joined: 10/23/2009
Posts: 4
mz wrote:
SnowDream wrote:
If you don't mind, I would like to post a link to this thread onto another Ogre Battle fan forum to draw more attention to this.
Sure, that sounds great. It's always a good thing to have more people using these emulators. :D
Just for people's information, the forum where I posted it at is this one: http://z11.invisionfree.com/Tactics_Ogre_Forums/index.php?showtopic=935&hl=
Experienced Forum User
Joined: 10/23/2009
Posts: 4
Works like a charm! Thank you! If you don't mind, I would like to post a link to this thread onto another Ogre Battle fan forum to draw more attention to this. It should raise a little interest in TASvideo and LUA scripting from a dedicated population.
Experienced Forum User
Joined: 10/23/2009
Posts: 4
Thanks! That is very useful. Now I have to find a way to increase the mouse sensitivity... uhm... (the mouse tends to lags on the x direction versus the y one, an interesting problem...)
Post subject: Help with mouse control in Ogre Battle
Experienced Forum User
Joined: 10/23/2009
Posts: 4
Hello Denizens of this board: I am new to LUA programming, and I would like to seek your help on programming a LUA code to use the mouse as the control pad. I am hoping to make it so that when the mouse is moved in the x axis for 10-20, right keyboard button is pressed once, twice if change in x is 20-30, and so on. The same applies for the y direction. That is a tentative plan, however, and I more than welcome suggestions or codes on how to do it. As well, I am hoping to convert the right button to A, and the left button to B. However, I have no clue as to how to start. I think this will have an application for a large number of people who are not aware of the magic of LUA programming in the snes. For instance, Ogre Battle will be alot more fun with mouse control. Thank you! SnowDream