Posts for QuantumXaco

QuantumXaco
He/Him
Joined: 8/8/2023
Posts: 2
Location: Spain
CasualPokePlayer wrote:
You missed the detail on when the player moves down. The newer run does it immediately then save+quits, while the previous run did save+quit then moves down. Doing it immediately turned out to be faster than delaying it for reasons I can't recall.
DJ Incendration wrote:
QuantumXaco wrote:
Hi all! I am new here and came to ask a question that intrigues me a lot. In the current WR for the Any% run (https://tasvideos.org/4329M), when the character appears home and the Pallet Town music starts playing, you can clearly hear 4 notes (D-C-B-A) before the system is reset. However, in the previous best run (https://tasvideos.org/4288M), you can only hear the first 3 notes. This caught my attention since, intuitively, at this point of the run you have only completed the initial dialog, and there should be no fancy stuff to explain why it's faster to delay the reset for more than a tenth of a second. I compared the two files from both runs and found no special difference in the inputs up to that part. Then, why can we hear the song for longer in the current run?
Hi. Very good questions. From reading the submission comments, it says that he moves a step down before saving this time, while the other one moves down after the save. Because of the change, one more note (the A5) is played before saving.
Thank you very much to both of you for the fast response! You're right that I overlooked the moment at which the down step took place. Mystery solved :) thx!!
Post subject: I don't get how music works in these runs
QuantumXaco
He/Him
Joined: 8/8/2023
Posts: 2
Location: Spain
Hi all! I am new here and came to ask a question that intrigues me a lot. In the current WR for the Any% run (https://tasvideos.org/4329M), when the character appears home and the Pallet Town music starts playing, you can clearly hear 4 notes (D-C-B-A) before the system is reset. However, in the previous best run (https://tasvideos.org/4288M), you can only hear the first 3 notes. This caught my attention since, intuitively, at this point of the run you have only completed the initial dialog, and there should be no fancy stuff to explain why it's faster to delay the reset for more than a tenth of a second. I compared the two files from both runs and found no special difference in the inputs up to that part. Then, why can we hear the song for longer in the current run?