Hello sorry I have been gone for awhile. I had to suddenly move and a family member that I am very close to has been having some health complications. So I will probably be gone for another while. Thanks for all of the suggestions for improving the TAS I will work on that as I feel motivated to do anything in my free time.
Cheers - Dominic
Okay I have run the Memory Diagnostics and it came back with no errors.
also how do you share a screenshot on here? I have the screenshot with the task manager.
I have tried to record directly from FCEUX with .AVI files but it makes the game have input lag of up to 2 seconds every 6 or 7 seconds so I think I will be sticking to OBS for the time being
I found a log for fceux.exe but it is from 2 months ago so I don't think that is the one we are looking for but for if it is here is the log;
Log Name: Application
Source: Windows Error Reporting
Date: 2/22/2022 7:51:35 PM
Event ID: 1001
Task Category: None
Level: Information
Keywords: Classic
User: N/A
Computer: batss-vostro
Description:
Fault bucket 128991540401, type 5
Event Name: RADAR_PRE_LEAK_32
Response: Not available
Cab Id: 0
Problem signature:
P1: fceux.exe
P2: 0.0.0.0
P3: 10.0.10586.2.0.0
P4:
P5:
P6:
P7:
P8:
P9:
P10:
Attached files:
C:\Users\Drew's Music Station\AppData\Local\Temp\RDR43EB.tmp\empty.txt
C:\Users\Drew's Music Station\AppData\Local\Temp\WER443A.tmp.WERInternalMetadata.xml
These files may be available here:
Analysis symbol:
Rechecking for solution: 0
Report Id: 81c57136-9453-11ec-9039-001fc68a891c
Report Status: 0
Hashed bucket: 55956eb2adb3f908b075d8acc9394511
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Windows Error Reporting" />
<EventID Qualifiers="0">1001</EventID>
<Level>4</Level>
<Task>0</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2022-02-23T02:51:35.074461800Z" />
<EventRecordID>7810</EventRecordID>
<Channel>Application</Channel>
<Computer>batss-vostro</Computer>
<Security />
</System>
<EventData>
<Data>128991540401</Data>
<Data>5</Data>
<Data>RADAR_PRE_LEAK_32</Data>
<Data>Not available</Data>
<Data>0</Data>
<Data>fceux.exe</Data>
<Data>0.0.0.0</Data>
<Data>10.0.10586.2.0.0</Data>
<Data>
</Data>
<Data>
</Data>
<Data>
</Data>
<Data>
</Data>
<Data>
</Data>
<Data>
</Data>
<Data>
</Data>
<Data>
C:\Users\Drew's Music Station\AppData\Local\Temp\RDR43EB.tmp\empty.txt
C:\Users\Drew's Music Station\AppData\Local\Temp\WER443A.tmp.WERInternalMetadata.xml</Data>
<Data>
</Data>
<Data>
</Data>
<Data>0</Data>
<Data>81c57136-9453-11ec-9039-001fc68a891c</Data>
<Data>0</Data>
<Data>55956eb2adb3f908b075d8acc9394511</Data>
</EventData>
</Event>
The problem is when I try to run the program it just doesn't do anything at all no error or anything. I think I will try downloading every version of FCEUX in reverse chronological order until one works. That would be the newest one that can work on my computer
For your information, if you want to make a (temporary) encode in FCEUX, you may want to do the following steps to only capture the game portion of FCEUX:
https://fceux.com/web/help/AVICapturing.html
This TAS... I don't know...
- Outdated FCEUX version. TAS uses 2.2.3. FCEUX latest is 2.6.4
- Goal "Playaround": the TAS plays the very first level of the game and deletes the screen. I got similar feelings like watching a NES SMB Mario TAS with "maximum time" where they just waste time instead of doing something hard/impossible/unexpected/anything other than simply playing the game
- Route... you make too many backtracking (going through already deleted area), helping enemies to escape and be a hassle for yourself... definitely improvable a lot. The perfect strategy seems to be something along the lines:
1. 12 columns and 12 rows with a few already empty tiles and 4 enemies that able to go through walls sometimes and some powerups. You are supposed to clear the outer area first while going for the inside area or clearing sections in a circular fashion to empty the intersections.
2. The ending of the route should be touching the final tile while killing the enemy at the same time.
I'm going for a strong no primarily because the goal does makes no sense for me.
Okay thanks for the feedback! I see what you mean by going back through completed areas (Especially at the end) and I will try to improve that with your theoretical route as well.
The reason I didn't use the most recent version of FCEUX is because I couldn't get it to work on my computer put I will try some more and maybe I will get some better luck. Also that capturing thing I will look into as well
I may be the odd ball here, but I never thought I would see the day where all the sand was removed from the play field.
I'm giving you a yes, only because I've had these kind of thoughts...wondering if it was possible.
When I played Mr. Do!, in my youth, I used to think of the same thing with that game as well. Now that I've seen this...I'm curious if that would also be possible.
I will see what I can do I would love to TAS Mr. Do! but I don't know which version I will pick what is your favorite version?
No, I looked at the non zipped file and it is a .FM3 file I cold see if I could get a .BK2 version of it though
(Edit) I exported it as a .FM2 file and that is a nice 252 non zipped so I will try to use that instead!
Cool! thanks for helping me find the button for submitting! Now I have tried to submit the TAS but I keep running into the problem of after loading for awhile it gave an error 413 request entity too large and I have no idea why or what it means
I have just finnished a Playaround TAS of Digdug on Famicom! But I have never used this site before and have no Idea how do submit a TAS. I read over the Submission Instructions and the TAS How To pages but I don't know on what forum to put it on for feedback or anything. Please help