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Super Metroid game end glitch abuses multiple save files so I wouldn't see it as an issue when it comes to publication.. and this type of game breaking is what leads to the coolest stuff in games.
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There's an ultimate route that's just been recently created. The tests show it has beaten my run to Ridley by over minutes. Holy crap right?
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Currently, there is no faster route for the 14% speed/realtime any% than the one used in my run. There are most definitely improvements regarding some 1-framers and luck manipulation, I believe that was it though.
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Cpadolf. Dedicated to insanity, forever and ever.
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It should be noted that the powerrangers aimed for realtime, and it is almost always faster for realtime to delay ingame/use slower room strats for door scrolling optimization. One example is the green brinstar early super missile room door entry. I gain more speed and jump right when I hit the transition. They jump high with lower speed to remove door scrolling, but land later (ingame) in the next room.
Just thought I should point that out >.<
Oh and, also fucking video!
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I actually wouldn't mind just seeing the room strats vs Saturn. I will beat him to every room transition rofl, yet he will pwn me at Ridley, the metroids, and mother brain. :S
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Not able to use the charge beam on eye doors in super metroid. =\
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100% required. Jumping off the side of the post would result in me picking them up.
No. Phantoon is programmed to only be hit by 3 missiles before disappearing. To perform the Doppler effect, you need a required amount of distance for an even spread to launch 19 missiles and a super to kill him.
The backtrack to the missile station doesn't justify the time saved to have a super or 5 missiles for her.
Glad you liked the run. :o
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We WOULD be using all items if we x-rayed, otherwise, it will just be that triangle looking thing at the top of the screen, never put to use. :)
OMFGWTFBBQ! THAT'S COCKY AND YOU HAVE THE ATTITUDE OF SATURN! GG.
Anyways, I think we have our answer. :S It won't be used.
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Right so, upon the completion of my 14% run, me and Cpadolf have decided to rape a new 100% realtime run.
The question arises again: Should we use the x-ray? How would you guys feel about it. O.o The 3 major gains from the x-ray would include the gravity statue skip, MB skip, and big metriod skip, along with anything else we may find along the way.
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Yeah Ridley required me to actually move around and such due to the battle style, but I couldn't do much at mother brain regardless, as turning around would have lost frames. The charge beam timer stops while Samus is turning around.
I did have Saturn create a very cool AVI file of the Ridley fight, with epic music added with the beats lined up to the shots. (Most anyways...) It turned out much better than anticipated, and is a sick film.
http://www.mediafire.com/?donmnkymmmm
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The hell? That was an opinion statement being settled, Comical finds the boss fights boring, I do not. I'm pretty sure I thanked the people who helped out in this run, and your logic here makes no sense to the argument you directed it to.
And you're forgetting that I ONCE AGAIN directed that towards the General Viewer. And no, not everyone here is a TASer. There are plenty of lurkers who roam this site for its fantastic runs, and nothing more. Why are you trying to pull bullshit arguments out of you're ass? Because I noted improvements in you're run? Are you offended?
1)I'm pretty sure I don't need to be told what to do.
2)It may bother some people, but not others. Why would it bother you? Because it's a slightly cocky statement? Since when is being cocky a bad thing.
Have you tested the Kraid before Lower Norfair? Me and Taco did. Yes, try talking to him about it, since you apparently can't accept improvements from me. And, as I stated earlier, there will always be flaws to every run. Again, more bullshit arguments.
Me and Taco confirmed it a while back. It is no blind assumption. You should try talking to your partner, as we incorporated refills based off my run. And yes, we did indeed discuss it in MSN, and it ended in you asking where the refills where come from, and me saying I had more to refill and I managed it.
And I did no such thing as rushing. Where are the frames in the escape you speak of? I know that you didn't optimize the escape for realtime, as you would have looked at Cpadolf's 100% run. And if I missed 'quite a bit' of frames, how does that compare to your run? We can start at Draygon's door by manipulating the camera for realtime favor. Did you test the mockball strat in pre-botwoon? It was used in Hero's any%v1. ~15 frames there. What about the ceiling door in the big grapple room? Yet another ~10 frames. I won't bother mentioning anything lower than those counts tho, as that goes back to flaws being in every run.
Your golden pirate and post room strat? 35 frames. I even told you what I had accomplished, and all you could say was it wouldn't work for you. In fact, that's basically what you say to every improvement I mention to you. Of course, I'm going to stop this, as listing frame counts is just stupid. You're still my good buddy, but you need to get off your period.
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While they did an amazing job, they rushed the last part of the run, leaving quite a number of frames behind. The route flaw is also worth mentioning here. I'd rather not continue on.
When I talk about how difficult the run was to make, I am talking about how difficult it was to make. It was very tedious and time consuming. Uh oh, there's a 5th instance, quickly, add it to your arsenal of fail!
Then state that and quit criticizing/stating how I act, my attitude, what I am or not doing, deserving of, and how I state things. Gtfo.
This is fun buddy. :D
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What exactly are you talking about?
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O Rly?
Just stop right there. Pretty sure I did follow that thread. The category got obsoleted by the glitched any/low%, and the optimization level was from 2 years ago. Adopting his behavior? What the fuck?
While I appreciate your amazing recommendations, I think I'll do without. Tho, I should probably add that the only other run that has the same level optimization is Cpadolf's recent glitched any/low%. And every run will have frames missing. Period. Once again, we see the behavior statement.
I don't believe I asked for it, maybe you should re-read the submission text eh? I stated my thoughts of the difficulty of this run, and hoped that you would enjoy it.
So you're unable to create your own opinion on what's entertaining to you? Rofl.
Why exactly would the general viewer care about 1-framers..?
Yes, you had to hold turbo. I didn't.
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Yes, the idea I discussed in depth with Moozooh is to let there be 4 categories for Super Metroid:
-100% (realtime/ingame, same route)
-Any% (new realtime route good for ingame)
-Glitched Any/Low% (ingame/realtime, same route)
-Either the 14% runs or the RBO, I personally choose RBO. But yeah...
That's the idea. O.o They are all completely different with separate routes and goals, all entertaining in their own fashion.
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Gah! I can't seem to understand how to play super mario bros! It is obviously an un-playable game that makes absolutely no sense at all.
The actual purpose of that example was to understand and utilize the string buffer in a simple manner. From class, ofc. Get some. :)
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You hate life?! Oh noeee!!
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Mix it up eh? Post some C# and Java lines. I'm currently taking these 2 classes so give me a reason to be on here during class. :P
public class Test {
public static void main(String[] args) {
String s = "Java";
StringBuffer buffer = new StringBuffer(s);
change(buffer);
System.out.println(buffer);
}
private static void change(StringBuffer buffer) {
buffer.append(" and C#");
}
}
<3
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Awesome run Cp, you retain your rep as king of entertainment, enjoyed it a lot.
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If you abuse the morph/unmorph you can retain the bluesuit after jumping.
And 1 re-record every 20 seconds, sometimes I do more than that, and other times no, so I'd say yes that does seem correct in my case. Can't say the same for everyone else tho. I always find myself needed double the amount of savestates available. >.>
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Gasp. Epic moment.
Awesome SMV, I missed the reverrse-kago elevator (shocked me), getting through taking only 50 dmg. Ironically, it is only 1 frame faster and saves 15 energy. >.< The only "flaw" I consider in this run is doing kraid before LN, losing around ~3.5 seconds. Still a yes vote despite this simply because of the hassle and how inferior it is. Few-framers are not worth pointing out at all, as they don't matter because they can be deducted to necessary refill delays/manipulation.
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Thinking about that idea does seem like it would work, however, it's good to know the run category ammo/energy status and equipment before investing time into it, which leads me to the next sentence in this post. I don't really think it's worth testing because of these restrictions:
realtime any% - No speedboster
ingame any% - Has SJ, and SJ-ing is fast as shit through these rooms
Both the 100%(cp's used) and 14%(passed this section) don't have any energy to spare, by almost a full tank.
RBO maybe, didn't look at mine or Kriole's to check strat used or energy at that point. I had SJ anyways.
May of missed something important, but that would, 110%, be Kriole's fault.
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Rightfully it should, as the glitched any% took away the 14% lows. I am working really hard on the 14% speed run as an attempt to win back those two catagories with superior optimization and entertainment, or do a 100% run with x-ray abuse and obselete Cp's run. >.<
You forgot the rest of that sentence, allow me:
Because X-Ray glitching sucks the long dick of extreme awesomeness
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I fucking love this thread. Gogo MrGrunz the Zelda God!
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