Experienced Forum User, Published Author, Player
(211)
Joined: 1/26/2007
Posts: 6
I don't know if he's mentioned this yet, but cheetah7071 is working on a walkthrough of SCW. (I think he said he was starting one.) Anyway, last time I saw it, which was this afternoon, he had gotten every exit up through Lava Castle, and was working on Whomp's Fort 1. I imagine that this will be very helpful for OW route planning.
Just so people know.
Experienced Forum User, Published Author, Player
(211)
Joined: 1/26/2007
Posts: 6
Yeah, I know about that glitch. It's fairly minor; just don't savestate in the endless bonus room of cruel and unusual non-deathy punishment. I'm surprised at how many people have found it though... Do you all just run around the overworld pressing random buttons? :)
Experienced Forum User, Published Author, Player
(211)
Joined: 1/26/2007
Posts: 6
The secret exit to Mt. Eerie 2 doesn't require a cape. Has someone managed to complete it that way? I thought I forced Mario to be small to run up the wall and get the exit...
Experienced Forum User, Published Author, Player
(211)
Joined: 1/26/2007
Posts: 6
Here are a few pointers to consider about the game, a few of which I believe Chef Stef also mentioned:
1) The first cape is located in the second level of world 5, Lava Lake 2. When Chef Stef was TASing the game, his plan was to get there as soon as possible so as to minimize time getting secret exits with the cape.
2) It is important to know that many levels have some sort of power-up blocker, so you may have to lose the cape (or Yoshi) and get another later. Some of the levels (if I remember correctly) that make you lose the cape are Twilight Fortress, Mystery Castle, and the Blue Palace. Of course, if you somehow manage to get past with a cape, that's good too.
3) I highly recommend playing through the entire game first, as I imagine the optimal map route is extremely complex and will take some serious planning.
4) I strived for conformity in this game in terms of number of exits. Every yellow level, house, and switch palace has only one exit, and every red level, castle, and fortress has two.
If you have any other questions, feel free to ask.
Experienced Forum User, Published Author, Player
(211)
Joined: 1/26/2007
Posts: 6
There are exactly 114 exits in the game. I miscounted and originally said there were 120, and I believe Chef Stef accidentally said there were 109, but 114 is indeed the correct number. To simply beat Bowser though, I believe there are an absolute minimum of 43 exits required.
On another note, I am currently working on another hack, and this one will use new graphics (some ripped from Yoshi's Island, and some original) as well as custom blocks and a few other ASM hacks. I'll probably give a demo of this on SMW central in a week or so. Anyone who wants some more information on this in the meantime can feel free to PM me. The reason I mention this is that some people may think that this hack has more TAS potential than SCW.
Experienced Forum User, Published Author, Player
(211)
Joined: 1/26/2007
Posts: 6
Oops, sorry, I was thinking of the wrong level. To get to DV1, you'll need to get the secret exit to Whomp's Castle. Every castle and fortress in the game has two exits, so keep this in mind when trying to find all exits. Sorry about the exit counter on the title screen - SCW was my first hack, and I had no idea of how to do ASM hacks/minor alterations.