Posts for JTSM

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Joined: 4/27/2013
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Location: MI
I'm trying to record a new movie for GBA on ver. 2.0.1 and I get this error message: http://i.imgur.com/itJvcEe.png It says I need a BIOS for deterministic recordings, so what should I do? Thank you
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GoddessMaria15 wrote:
I am streaming my TASing session right now. http://www.twitch.tv/GoddessMaria15
I'll deff take a look when you're on! ^^
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Location: MI
The "gotta catch em all" category seems really boring in Emerald since you have to hatch eggs. That's really it for me though.
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I'm glad you implemented the new abra strats. Interesting to see that you choose not to skip Brawly.
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Location: MI
Looks hype ^^ Good luck Maria!
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I think your question can be answered by FF or from Smogon. I know Smogon does hella research on RNG seedings for all games.
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Location: MI
Seems like with Normal Stab with Clefable, it would break a lot of damage ranges. What kind of moveset would Clefable have?
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The battle frontier is no joke. lol. Optimizations for the Pyramid is legit too that GoddessMaria also did. I can imagine this kind of run being worked on by at least 4 peeps by how much luck is involved. lol
Post subject: Pokemon Emerald
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Location: MI
So uhh Werster is a beast for doing this: http://www.twitch.tv/werster/b/476032559 http://www.twitch.tv/werster/b/476138513 http://www.twitch.tv/werster/b/476147376 http://www.twitch.tv/werster/b/476229932 http://www.twitch.tv/werster/b/476584788 And uhh yeah... a TAS run of this category would be pretty sweet to watch. This kind of run would be hell to actually do alone, but I know FractalFusion, GoddessMaria and etc has done some work on this game. Any thoughts? Some things I've seen in Werster's run that can change: 1. Not using Metagross and replace with Swellow 2. Swellow/Mudkip evolution line would be the main pokes to use in the story part. 3. Hariyamma could deffinitely be an option when caught in Victory Road. That would ultimately save time having to not catch Latios. Hell, the last poke, doesn't even have to be a legit set. Can't think atm, but I'm sure there's more routing ideas I can think of later on..
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Location: MI
soooo hype. what emulator are you using?
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Location: MI
There's a similar glitch in Emerald, but I'm not sure if it's verifed that it works...
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Location: MI
FractalFusion wrote:
Here is Pokemon Blue (J) "glitchless" in 1:31:06 by aruka. It was posted on Nicovideo about 5 months ago. The video is full of author comments. I have uploaded to Youtube with translation subtitles.
Holy crap FF, I was looking for something like this. Thanks <3
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That sounds pretty hype ^^ Can't wait to see the WIP update.
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Any updates? I love this game so much.
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Location: MI
N. Harmonik wrote:
Could this be applied to other Pokémon games?
Based on how the trainer moves in 3rd gen, the animations look different (then all gens), but the mechanics seem to be the same for 2nd and 1st gen games. In all games, the trainer can just change direction by lightly tapping one of the directional inputs, so I think that's what's being applied in the video. To shorten the animation, you go the direction your facing and then go the direction you need to go. I guess the game's interpretation of movement is that if you are already in walking motion (even for 1 frame) you can turn more easily. The standing position and then inputting a direction is slow because you're not in motion by at least one frame. That was a really great find and if it works for all games, that would be nice too. Also, is there a LUA script that can be made by using a search function to find RNG's you need? Example: You have a table that displays when a wild appears. The LUA script can decode the RNG ahead of time to see what pokemon it is (shiney,nature,stats). I figure this would be kind of impossible, but I was just wondering if you can predict RNG's wayyyyy ahead of time by using LUA scripts. And by wayyy ahead of time, I mean like.... 10,000 frames.
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Wow, that's a pretty amazing find.
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I think to make up the shortage of rare candies, you can have taillow kill off either of Roxanne's pokes after mudkip does much of the damage. Taillow at most can do 6 damage to Nosepass, so if Mudkip dies after using a Torrent boosted water gun, Taillow can finish off the rest. It is possible to do, but I'm not quite there yet.
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FF and Maruiki made a TAS, but it hasn't been uploaded. There does need to be some optimizing on it.
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Had to look it up to make sure and I guess you have to KO a pokemon to get it (Not catching of course). *sigh* back to the drawing board.
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"When possible, the game determines item pickup, if any, from Pickup ability at the end of battle, a few frames before the fadeout." I was assuming battle was from any battle scene (wild, trainers, tuts).
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Location: MI
Yeah I was really trying to figure out all my possibilities as far as using the right Pkmn. Makuhita is not really a great choice for several reasons (Multi-hit moves, low PP on most moves, needs to catch another poke) I was really just wanting that extra attack buff, but that's not really useful to compliment with Maku's movepool. I am attempting a speedrun Any% with Swellow atm. My plan is to catch a level 6 Taillow/Adamant/IV 31. in petalburg woods (Rare Candy) and paralys with shroomish.(Rare Candy) Use the 5 Rare Candies I picked up (3 for Mudkip's Water Gun and the rest will be for Taillow) from Youngster, Wally, Taillow, Shroomish, and 1st Grunt. I'm doing this because I want to accelerate Taillow's exp to 1HKO Magma Grunt 1 and 2 Poochyena's. I did damage calc's for both. Guts+Stab+Crit > Mudkip's tackle even at level 6. I will be slower, but w/e. I really want Pokerus, but like you said, it's REALLY rare and almost impractical. I just got my running shoes and I'll be doing a lot more now and later this weekend. I really picked up on a lot recently and it's getting really fun ^^
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FF, how do you get pokerus?
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It's not really saying to match the anime, but just show how ridiculous it is to use only pikachu throughout the whole run.
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Yeah PP and stats are really holding it back. I would imagine you having to fight all of the Rival battles and then some just to get enough EXP.
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Yeah I know, but I'm surprised no one has even suggested it yet. Maybe it's too annoying to do? lol