Posts for GeminiSaint

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Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Yep, that's quite the improvement, all right. Good job!
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Gotta say, the horizontal arrangement of the screenshots in the first post makes reading the submission comments an absolute pain in the rear end, because it creates horizontal scroll bars for me to suffer through... -__-'
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Well, that's interesting. My friend says it may be related to the fact that the first Gemini Man dies in mid air in both videos.
Post subject: Gemini Man glitch in Legacy Collection (Steam)
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
This happened to me yesterday night while I was trying a boss rush challenge in Mega Man Legacy Collection for Steam. I was streaming it for an English-speaking friend, which is why this footage even exists in the first place (also explains why I'm even attempting to speak English, which isn't my first language!). https://www.youtube.com/watch?v=1SGzoN7oS0I Anyway, as you can see, Gemini Man just poofed out of existence! I never saw this happen before, not even in the original NES game! What the heck happened? Does anybody know?
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Yes! This is one of my favorite games from my childhood!
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
I wonder, what caused the first playback of the SMW TAS to fail? Also, is there any technical explanation for the minor glitches in the SMB part?
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Another game thoroughly raped. Kudos!
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Are we 100% sure this is theoretically possible on real hardware? I remember there once was a glitched run of this game that was rejected when it was discovered that the glitch was emulator-specific.
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
My only question is, how do you "enter" a pipe... outside said pipe?
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
FractalFusion wrote:
They had a bit of trouble completing the E4 in Emerald, but they finally did it.
"a bit of trouble" in this case meaning "took 107 tries over the course of 7 days". Also, their starter in Randomized FireRed? A Machop. A Truant Machop. Hilarity ensued.
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Gotta go fast!
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
I think the Regular Show game would make for a pretty interesting TAS.
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
What's that shield thing that seems to absorb enemy shots? It was mostly used on the final boss, but I didn't see it explained anywhere in the submission comments.
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
The Apples to the Core song is awesome. So catchy and fun. Best S4 song so far in my opinion.
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Glitcher wrote:
If it includes a reference to My Little Pony.
It could play a music from the show and there could be balloons in the background and... oh wait
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Mind = blown. Here's looking forward to SMB on SMW!
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Nach wrote:
When you say unique, do you mean different from the original Paper Mario? Or is it the same as that?
The same, but with much better resolution. Also, movement outside of battles is in 3D.
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
asutoro wrote:
http://youtu.be/aRVzy8vytMg?t=1m22s
Heh, that was interesting. The real-life version of these mazes look pretty fun!
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Has anyone tried to TAS the 2012 remake yet? EDIT: La-Mulana 2012 - any% in 1:47'50'' (speedrun, not a TAS): http://www.youtube.com/watch?v=v1gqwOqDOzk Very interesting route and strats.
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Braille code is mentioned in the credits? What? Why? There's no way a blind person could play this game, or am I missing something?
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Noob Irdoh wrote:
I love Snow Bros and I would approve a TAS of it (especially with the 10000$ bonus in every level). Snow Bros II, not so much.
I second the motion. Also, the NES version of this game was pretty bad. This is the real deal!
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Wow, really? I had no idea! O_o
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
What causes Rush to just disappear without pausing the game or changing weapons? It happens very often in the TAS.
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Um, how does that glitch work? What makes the game skip to the credits like that?
Experienced Forum User, Published Author, Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
I'm not going to lie. I'm a big fan of Resident Evil 2. It's actually my favorite game in the series. However this TAS bored me to tears. I couldn't even finish it. There was nothing noteworthy about this run. It just looked like a standard speedrun to me. No glitches. No jaw-dropping moments. Nothing a human player couldn't replicate with some degree of accuracy. Sorry. But I guess it's good for the vault?
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