Posts for Dasaan

Experienced Forum User
Joined: 12/21/2011
Posts: 3
Location: UK
Sweet zombie Jebus that's looking great!
Experienced Forum User
Joined: 12/21/2011
Posts: 3
Location: UK
Nope, not the most entertaining movie. To be fair though this was just something to have a fiddle with over the holidays and I thought I might as well share what I'd done just on the off chance that someone was interested. edit: Yep b/w/b in puzzle 9 looks to be much faster with far fewer direction changes required. edit: I'll need to crunch the numbers on Puzzle 10, w/w/w/b doesn't jump out as a clear cut winner. Puzzles 14 and 18 certainly are sub-optimal in my movie. Doing the maths my route is 45 frames long and yours would be 29 frames long making a saving of 16 frames for each of those 2 puzzles I'm not seeing a hugely better solution for puzzle 15 yet, only a 2 frame saving by tweaking the existing solution. For anyone interested in the mechanics: - It takes 3 frames to tap a square of input - To move to an adjacent square (up/down/left/right) it takes an additional 3 frames of input - To move to a non adjacent square (up/down/left/right) any distance away takes an additional 4 frames of input - The final move (double tap) requires an additional 4 frames of input (1 of no input and 3 to complete the double tap) For example: To move from the left square to the adjacent right square [][] takes 6 frames. 3 to select the left square and 3 to select the right square. To move from the left square to the far right square [][][][] takes 7 frames. 3 to select the left square, 1 of no input, then 3 to select the far right square. To move from the bottom square to the top right [][] [] takes 9 frames, 3 to select the bottom square, 3 to select the top left and 3 to select the top right. To move from the bottom square to the top right [][][][] [] [] takes 11 frames, 3 to select the bottom square, 1 of no input, 3 to select the top left square, 1 of no input and 3 to select the top right square.
Post subject: Puzzle levels 1-10
Experienced Forum User
Joined: 12/21/2011
Posts: 3
Location: UK
I've started looking at the puzzle levels in Polarium (U), the following test file does the first 10 levels. http://dehacked.2y.net/microstorage.php/info/1204872092/Polarium%20-%20WIP%201.dsm Edit: Updated file with levels 1-20 - http://dehacked.2y.net/microstorage.php/info/718847732/Polarium%20-%20WIP%202.dsm As you can see there's some room to play after the actual puzzle has been solved but this test run doesn't make much use of that yet. All constructive criticism appreciated.