Posts for CasualChris

Experienced Forum User
Joined: 5/29/2017
Posts: 9
zeromus wrote:
I think you need to focus on answering our questions/puzzles: 1. how have you been using bizhawk for 6 months but "suddenly today" you have snes9x which was not in bizhawk 6 months ago. Maybe someone sneaked onto your computer, updated bizhawk, and broke it. 2. how megaman x3 worked in the snes9x core any time ever, let alone 6 months ago Right now nothing you say makes sense.
I have been updating BizHawk upon every new release for the past six months. When I recently upgraded to 2.0 (and the Snes9x core was officially integrated marking my first time ever using it), I had no discernible idea that X2/X3 would not work. I will therefore wait until further developments. This entire topic started with a mistake on my part. I apologize profusely for wasting everyone's time.
Experienced Forum User
Joined: 5/29/2017
Posts: 9
natt wrote:
CasualChris wrote:
Mega Man X3, Mega Man X, Mega Man 7, and Super Mario World. Just a bunch of basic stuff that worked completely fine in Snes9x up until today.
Snes9x wasn't in Bizhawk until 2.0... Mega Man X3 won't work and has always crashed the Snes9x core since it was released. The others should work.
I noticed that MMX2 does not work either. Is it because of the chip that renders the wireframe models?
Experienced Forum User
Joined: 5/29/2017
Posts: 9
Mega Man X3, Mega Man X, Mega Man 7, and Super Mario World. Just a bunch of basic stuff that worked completely fine in Snes9x up until today.
Experienced Forum User
Joined: 5/29/2017
Posts: 9
Yeah, I did everything you said and it looks like it's just broken. Not that it's your or any of the other devs' fault, for that matter. I'll wait until the next release and see if that does anything.
Post subject: Crashing and broken resolution with SNES cores?
Experienced Forum User
Joined: 5/29/2017
Posts: 9
I have been using BizHawk for >6 months now, and for some odd reason, only starting today, when I try to load SNES games in BizHawk, some strange things keep happening. When I try to load a game in BSNES, the screen is zoomed substantially into the center to the point where most games are unplayable. When I try to load a game in Snes9x, BizHawk just immediately crashes. What gives? Is there something I broke and cannot fix?
Experienced Forum User
Joined: 5/29/2017
Posts: 9
It worked! Thank you very much!
Post subject: Disabling Red & Blue + Custom Colors for Virtual Boy core?
Experienced Forum User
Joined: 5/29/2017
Posts: 9
Is there any way to disable the anaglyph (red & blue) "afterimages" for the Virtual Boy core without 2 screens at once (Side by Side) or a squashed/stretched aspect ratio (Horizontal/Vertical interlacing)?
Experienced Forum User
Joined: 5/29/2017
Posts: 9
Thank you for answering!
Post subject: Does BizHawk use DirectInput or API XInput?
Experienced Forum User
Joined: 5/29/2017
Posts: 9
Does BizHawk use DirectInput or the newer API XInput? Or is it compatible with both? I want to know this because I do intend to use a controller eventually.