Posts for Aqfaq

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iGlitch
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it contains some intentional glitches
Isn't a glitch unintentional by definition? It might therefore be more accurate to say that the game contains... Uh-oh... I can't think of a word for it.
Post subject: Re: #5000: Spikestuff's SNES Clue in 00:27.17
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Spikestuff wrote:
Quality waste of the number 5000 on TASVideos, Cancelled for stupidity.
You have no clue. Oh, wait...
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Couldn't this be published and both players made the author of the new movie? I'm sure the previous TASer would have gotten the same result, if he had used the new emulator. Both TASers have done pretty much the same work on the game, so why not publish the new movie as a team run?
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om, nom, nom... want more!
Editor, Experienced Forum User, Published Author, Expert player (2478)
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Ace'd it!
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This run has a multi-level-up sequence that takes 8½ minutes. That must be the record, right? How many levels were advanced at once? Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up! Level-up!
Editor, Experienced Forum User, Published Author, Expert player (2478)
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Have you guys ever tested living in a commune? I currently live in a commune of 10 people. If anyone has any questions about communal living, feel free to ask.
Post subject: Re: BoxCar 2D - Can you optimize a car design?
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Yeah, the designer tool is not good. Actually, the whole program is a bit too simple and restricted. There should be more different car parts and properties to make it interesting. The terrain is also too simple. There is little room for genuinely surprising designs to emerge.
samurai goroh wrote:
I can't even get the designs to work as they claim to do.
Maybe it is due to version differences? The site is a bit messy and not maintained too well... Can't anyone make a more interesting program? (For the record, I can't.) There are a few programs that I know of, but all of them seem too simple and too restricted, even though they all succeed in demonstrating various aspects of evolution. I would imagine that there exists a set of simple rules that produces a very interesting and unexpected sandbox. I have no idea what the rules should be, though. Hey, now I got it, somebody should make an evolution simulator that produces evolution simulators! An evolution simulator simulator! Just like BoxCar 2D produces cars, the ESS (Evolution Simulator Simulator) would produce evolution simulators. We could then select the simulators that are promising, tweak them and let them evolve into even more interesting simulators. Appendix: For the potential fans of the simulation argument, maybe here's the crux: The simulation that we live in was designed as an evolution simulator by an evolution simulator simulator that was designed by an evolution simulator simulator simulator that was designed by an evolution simulator simulator simulator simulator... It is evolution simulators all the way down... (No, I don't smoke weed.)
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Hi MUGG! Sounds interesting. Human interactions are not the simplest phenomena on Earth, so confusion is to be expected. Don't worry. Try to take it easy and be patient. If possible, try to find some humor even in the unpleasant situations you get into. That works for me at least. Based on what you wrote I don't quite understand what the big deal is in your situation. Can you not just shrug it off and move on? That's what some people do. It is much easier to do, if we have some hobbies and activities. Walking outside is something that many people agree helps. Do you walk sometimes? How does walking affect your mood? I often walk and listen to music or audiobooks. The positive effect is instantaneous. By the way, walking and listening is the only form of "multitasking" I have "mastered". Judging from your fluent forum English I'm sure you could listen to English audiobooks without a problem. There's plenty available. Some are very entertaining, indeed. By walking and listening you gain levels in two skill trees at the same time, isn't that cool? Do you make food for yourself sometimes? How does cooking affect your mood? I can assure you that any character class gains cooking levels very quickly, if they just take tiny steps and try new things without fear. Everyone has their own style and after some experience failure is almost impossible. My food has fatally failed maybe once in two years and it was very funny when it happened. Cooking can have a positive effect on many areas of our lives. Cooking can be a life-long adventure in itself. There are always new tricks and glitches to be found in the world of pans, pots and spices. So, have you tried that game, the cooking game? (Woah, there is no cooking thread! We got to make one!) Sorry for not being able to help more, but maybe you could try lurking/posting here to gain EXP and get to the next level: https://www.reddit.com/r/relationships/ https://www.reddit.com/r/relationship_advice/
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Rick and Morty is the best cartoon I've seen. Here's a quick analysis of the series, for those who have watched it. Contains SPOILERS: Link to video EDIT: For finding new cartoons to watch, I recommend making a custom list with IMDb, like this for example: http://www.imdb.com/search/title?genres=animation&sort=user_rating,desc&title_type=tv_series,mini_series&num_votes=5000,
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jlun2 wrote:
Considering the low ratings for the non-item glitch run, should this obsolete it for now as well?
Wouldn't that just create an unnecessarily messy obsoletion chain? Also, is 5.9 a low rating? It looks like the global "average movie rating" is missing from this page: http://tasvideos.org/MovieStatistics.html
Post subject: BoxCar 2D - Can you optimize a car design?
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http://boxcar2d.com/ BoxCar 2D is a simple evolution simulator that produces cars. You can also play God and design cars yourself. There is an official top-3 list for best designs at the non-random terrains: http://boxcar2d.com/winners.html It is a TAS-like challenge, so the obvious question is: Can you improve one of the designs?
Editor, Experienced Forum User, Published Author, Expert player (2478)
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Location: Gone for a year, just for varietyyyyyyyyy!!
Editor, Experienced Forum User, Published Author, Expert player (2478)
Joined: 4/8/2005
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Location: Gone for a year, just for varietyyyyyyyyy!!
This kind of Lua script works flawlessly in Sega 32X Doom:
gens.registerafter( function()
local inputframe = memory.readbyte(0xffff94)
   if inputframe ~= 255 then
   gens.emulateframe()
   end
You could try to find a RAM address that has a specific value on every input frame. In this case the address 0xffff94 has value 255, when input is registered. This script tells the emulator to advance a frame, if the value is not 255.
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Oh, thank you Nécroyeur. I've heard it's a Finnish thing to give yourself too little credit. Let me try again: The best need no credit. I am the best. Therefore, I need no credit.
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An old WIP by nitsuja: http://tasvideos.org/userfiles/info/28352146128618410 I had it laying around and nobody has touched the file in five years, so I suppose it is okay to post this, even though nitsuja is not around. With 130354 rerecords, I think the WIP is great! Hopefully we'll see a full run someday. nitsuja's tools: https://code.google.com/p/tastools/source/browse/trunk/Lua/GENS/PopfulMail/popfulinfo.lua Edit: The run should sync with Gens_11b.
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Thank you and good luck!
Editor, Experienced Forum User, Published Author, Expert player (2478)
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WST wrote:
A question for Aqfaq or Aglar or MUGG or adelikat or Cardboard or Lord Tom or… How does it feel to be an expert player? Kind of “like a boss” I guess? Or nothing special?
Nothing special. I'm an "expert" mostly because I TAS rare games that nobody tries to beat. My TASing abilities have not developed significantly since 2009. I don't TAS much these days, but when I do, there's a chance I have forgotten something and make noob mistakes. The Zen-like focus seems to deteriorate quickly, when taking a break from TASing. I am like Yoda without the Force. Today there are many noobs who are much better than I ever was.
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brunovalads wrote:
Hoping for a Speed TAS of 2016 ;)
Challenge accepted.
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I don't have any ideas for a payload, but I have a feeling that Genesis Gods is a promising candidate for an ACEable game. Getting OOB causes insanely random glitching. I managed to summon the credits, even though I have no idea what happens behind the curtains: http://tasvideos.org/1838M.html Somebody with more EXP in hacking might be able to ACE in Gods.
Post subject: The First Non-human Speedrunner
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Is Ayumu the first non-human speedrunner? Link to video Protip: www.animalspeeddemosarchive.com is available. Another protip: www.animaltasvideos.org is also available.
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jlun2 wrote:
#863: Aqfaq's Genesis Rolo to the Rescue in 09:04.55
Yup, it is basic 2D platforming with basic mistakes all over the run. The thing was conceived more than 10 years ago. Today a single fart aimed at BizHawk's general direction should be enough to accidentally the whole thing.
Editor, Experienced Forum User, Published Author, Expert player (2478)
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Location: Gone for a year, just for varietyyyyyyyyy!!
Editor, Experienced Forum User, Published Author, Expert player (2478)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
I feel the giant. I am finally free. I feel fairies also, and God. Thank you. Feels good man. Feelings helped me find water on Mars, too.