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Post subject: Snes9x request / question
Former player
Joined: 6/28/2004
Posts: 219
Location: Raccoon City
i dont like the fact that the recording shortcut keys are permanently bound to specific keys / key combinations. shift +F# is a horrible way to save state, especially when you use WASD to move. i was wondering if there are any programming-savvy people out there *cough* blip *cough* that could edit an open-source snes9x to have a binding option for this. i saw this kind of editing stuff in the famtasia 60 fps hack thread, so i figured it was a good idea and just might be possible.
Post subject: Re: Snes9x request / question
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
krieg747 wrote:
i was wondering if there are any programming-savvy people out there *cough* blip *cough* that could edit an open-source snes9x to have a binding option for this.
Yes there are, and those are already working at snes9x. Your need is already known to the snes9x team, and keyboard reassigning is being worked on. What you need to understand is that it takes time - free time of these people.
Former player
Joined: 6/28/2004
Posts: 219
Location: Raccoon City
i completely understand that they are using their free time and are doing it out of the goodness of their heart. thats great that its being worked on. good luck guys. i saw what was done with famtasia, and i was extreemly impressed. i kno wi'll see the same results here again.

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