Post subject: Mupen/Project64 + Banjo-Tooie
Joined: 3/17/2006
Posts: 243
Location: Back to good old Germany
Hello, I got a problem: Mupen has a bug in emulating Banjo-Tooie (as you can see here). I am supposed to activate a switch with a fire-egg to open a gate, but the gate won't open. So I saved the game (not a savestate, but Save & Quit) and loaded the rom with Project64. My saved game is not existent (at least for PJ64, but it is for Mupen), so my question is why? And: Is there a possibility to get behind this gate without playing the whole stuff again in PJ64?
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Did you copy your saved game file to where PJ64 can see it? You should find it at someplace like "mupen64\save\BANJO TOOIE (USA).eep", which probably isn't the same place as your PJ64 saves directory.
Joined: 3/17/2006
Posts: 243
Location: Back to good old Germany
Ah, thanks a lot. I thought the progress would be saved somewhere in the rom, but honestly I don't have any knowledge about this kind of stuff... Thanks again. (The game works fine now, but it keeps crashing without a reason and to no particular time (that's also a problem in Mupen))
Joined: 7/26/2006
Posts: 1215
I've played this quite a lot in PJ64 and never had a problem. but that sure is a dumb bug for Mupen to have. :(