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Joined: 5/4/2004
Posts: 90
Location: New Brunswick, Canada
Cool sneak peak. Gotta say tho, the 'physics' for this Redesign, now that I've seen them in action, just don't seem to flow as smoothly and it rubs me the wrong way :p
Joined: 6/9/2006
Posts: 614
Location: Mettmann
very nice saturn hopefully you finish on of your two runs this year ;)
Joined: 2/12/2006
Posts: 432
Highness: I was talking about movie playing; not patching. Kyrsimys: You're right. I don't understand what the difference is, since the crc's are the same. Saturn: It looks good so far. Redesign will make a better tas than I thought. Is this going to be an any% run or full? I noticed a few places where you run up against a red door and run as soon as it opens. Wouldn't it be faster to stay back so you won't have to accelerate?
Former player
Joined: 9/1/2005
Posts: 803
Bob A wrote:
Wouldn't it be faster to stay back so you won't have to accelerate?
While a good idea in a sense, missiles and such have a set rate of fire. I believe that being point blank with the door makes this as small as possible as opposed to standing back to get a full run into the door.
Player (206)
Joined: 2/18/2005
Posts: 1451
Bob: I would do a any% TAS especially because this route will allow many great sequence breaks SM-Redesign offers. I think it's faster to run as close to the red doors as possible to (as Atma said) increase the fire rate and cutting the travel time of the missile till the door to open it earlier.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 2/12/2006
Posts: 432
So does that mean you are doing an any% run?
Player (206)
Joined: 2/18/2005
Posts: 1451
Yes, if I will TAS this hack I will do a any% run. I haven't continued to work on it yet because of the RBO run and because I would firstly like to know whether this hack gets a special permission on TASvideos. If not it wouldn't be worth the big work.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 6/9/2006
Posts: 614
Location: Mettmann
when will we know if this hack(i still would say its a complete new game.. :D) will be accepted? anyone asked the persons who decided if or if not?
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
After watching Saturn's preview, I think this will make a more interesting TAS than I originally thought. If nothing else, I'm interested to see the weapon management, especially when purple doors rear their ugly heads. But I hope that the RBO run is completed first :)
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Joined: 4/3/2006
Posts: 269
I think Super Metroid Redesign is nice and I look forward to Saturn's TAS on it. What game is RBO ?
Player (206)
Joined: 5/29/2004
Posts: 5712
Reverse Bo... Red Barons Only.
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 11/13/2005
Posts: 1587
It's RowBoatOrchestra.
Joined: 6/9/2006
Posts: 614
Location: Mettmann
lol bag of magic food ... XD!!!! RBO is "reverse boss order" at super metroid... ^^
Joined: 6/5/2005
Posts: 139
THIS is the video I'm definitely waiting for...this game was rough on me due to new physics and the skill level involved...its the first game that made me throw my controller at the screen since i was a little kid playing the NES. I wanna see it broken!
I like stuff...
Former player
Joined: 9/1/2005
Posts: 803
phunqsauce wrote:
THIS is the video I'm definitely waiting for...this game was rough on me due to new physics and the skill level involved...its the first game that made me throw my controller at the screen since i was a little kid playing the NES. I wanna see it broken!
In that case, you need to use a hammer or something that relatively heavy or dense (a metal object works best though). A controller wont suffice in breaking your screen unless you were maybe throwing it out of a moving car at a stationary tv.
Joined: 6/9/2006
Posts: 614
Location: Mettmann
In that case, you need to use a hammer or something that relatively heavy or dense (a metal object works best though). A controller wont suffice in breaking your screen unless you were maybe throwing it out of a moving car at a stationary tv.
why iam afraid to try throwing my controller at my screen now... :/
Joined: 6/5/2005
Posts: 139
ha ha ha :)
I like stuff...
Joined: 10/6/2005
Posts: 70
Location: France
Could someone give me some help for the game ? I have to find the last 4 guardians, but I really don't know where they are. Map screens or anything would be cool, because I'd like to finish the game before the TAS is done :p Thanks everyone =)
Player (206)
Joined: 2/18/2005
Posts: 1451
I can't give you a exact hint where the missing guards are since you didn't mention which you have already found. But in general there are always 3 Guards in each Sector (Brinstar, Crateria, Norfair and Maridia). If you came to the room with the guard earlier (no matter if disarmed or not) it will be marked with a Chozo Head on the Map. Use this to see which ones you already have found on the maps. The Guards are more or less ordered in the left, middle and right position of each sector-map.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Qlex
He/Him
Joined: 2/25/2006
Posts: 193
Location: Available
Link_enfant, here's a map that you may find useful ^^ . I used it in order to check the chozo guardians I disarmed or not. If you can't find a way to them, don't hesitate to ask me about it.
Joined: 10/6/2005
Posts: 70
Location: France
I was watching Saturn's run in order to see where the guardians are once Samus is coming in Tourian, but I don't need to do that anymore. However, thanks Saturn, and Qlex, thanks a Lot ! ^_^
Joined: 5/20/2006
Posts: 9
Clear Time: 16:48 Item Recovery: 77.7% Awsome game. Will i ever play it again? Probably not. But if there's an I HATE DREWSEPH CLUB, i would really like to be a member. That half hour escape gave me three heart attacks and two nervous breakdowns. This is by far one of the best games i have ever played. My deepest respects.
Player (36)
Joined: 9/11/2004
Posts: 2631
I found a 1:40 run of this by Atma, it uses v1.1 headered. This game has so much TAS potential it's scary. Going through it I was half afraid he had made it too difficult to get going fast, but I guess I was very wrong. Features some very nice sequence breaks. I finally finished this game though, 84.7% and 24:47. Heh.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Joined: 2/12/2006
Posts: 432
you "found" a run by atma? well, it looks nice, in any case. i'm still waiting for saturn's run.
Joined: 6/9/2006
Posts: 614
Location: Mettmann
that 1:40 run is AWESOME nice work atma, good skips and breaks wow really nice liked it much!
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