Post subject: Blackthorne
Joined: 9/26/2004
Posts: 18
Location: Sweden
I have been thinking a long time on doing a speedrun of this wonderful game from Blizzard. After some time I actually got my thumb out of my ass and completed level 1 directly and nice, I was proud :) But then when I watched my movie so did it not play it as I did, and it played it differently each time.. :( Someone else who have plans on doing a speedrun of Blackthorne and maybe not have this problem that I have?
/Ragowit, isn't that enough?
Player (68)
Joined: 3/11/2004
Posts: 1058
Location: Reykjaví­k, Ísland
I don't know, but I would love a speedrun of that game. Maybe this game has that dreaded sound problem.
Joined: 6/17/2004
Posts: 89
Location: Sweden
I don't know... This game is pretty slow, so I don't think it would be very interesting to watch.
Post subject: Blackthorne Ownage
Joined: 10/23/2004
Posts: 7
Location: Nanaimo, B.C., Canada
Looks like i'll have some competition! I'm new here but Blackthorne is next on my list of speedruns. Right now i'm doing some Pilotwings work since not many people have so far :) I'm only amateur.. but don't forget that you can fall any distance without breaking your arms! Comes in handy. there's actually a few places in blackthorne where you can purposely run into walls so you fall backwards off a cliff (the technique is hard cuz you have to glitch it to turn around) but you can fall and grab ledges you normally couldn't. Play around with it a bit, and good luck!
"Your only notable qualities are insanity, and patience. STUPID patience!" -Danthrax
Joined: 9/26/2004
Posts: 18
Location: Sweden
Sorry for bumping up and old thread, but hey! There is actually some progress. :) I once again tried to do a TAS on Blackhawk, and played through the whole first level. Yay! Unfortunately so does it desyncs unless you choose 'Use WIP1 Timing'. I will redo the movie later (read, in the next few days, as soon I find some more time) with this options chosed from the beginning. I have used Frame Advance from the very beginning, I do also have the frame count when I record to see if it's faster to roll, run or run-jump across a path. (Mostly run-jump is the fastest way). For you people that want to see my progress, here is level 1. http://www.grh.se/tas/
/Ragowit, isn't that enough?
Joined: 9/26/2004
Posts: 18
Location: Sweden
The movie is now updated, re-made level 1 with 'Use WIP1 Timing' so now it's just to load the movie and press the OK button. Some minor information: It's faster to draw the weapon and then turn, than turn and then draw the weapon. As I said before, run-jump is the fastest way to cross a straight path. In level 1: Why am I not doing two run-jump at the first door I blow up? The monster at the ladder will knock me down then. It's faster to run into that room and then jump, since the monster won't knock me down then. http://www.grh.se/tas/
/Ragowit, isn't that enough?
Joined: 9/26/2004
Posts: 18
Location: Sweden
More progress! I changed From Blackhawk (the european title/game) to Blackthorne (the american title/game). Found a slightly faster route on level 1 and finished level 2. I had some desync problem at the end of level 2, but I just redid the last part and it seems to have solved the desync. For you who want to see what I have done so far: http://www.grh.se/tas/
/Ragowit, isn't that enough?
ventuz
He/Him
Player (126)
Joined: 10/4/2004
Posts: 940
cool, 4 picture of level maps, look like you have good plan - will check it out sometime later.
Joined: 9/26/2004
Posts: 18
Location: Sweden
Sorry if I'm annoying, but I want to post when I have done something ;)
ventuz wrote:
cool, 4 picture of level maps
Yeah, I needed to do maps to plan my routes better. ;) Only did the four first levels to start with, I will do the other maps when I get there. Found another route, or what to say, I kill different enemies on level 2, saved me 87 frames! And started doing level 3.
/Ragowit, isn't that enough?
Joined: 9/26/2004
Posts: 18
Location: Sweden
Woot, update! Found some time so I did level 3, played the entire level with Frame Advance. I counted frames, took different routes to find out which one was faster, even if it was only with a frame or two. If you are interested in my WIP, grab the movie (.smv) here: http://www.grh.se/tas/ It playes the first three levels so far. Length: 00:07:08 Frames: 25701 Re-record count: 1295
/Ragowit, isn't that enough?
ventuz
He/Him
Player (126)
Joined: 10/4/2004
Posts: 940
Wow long update. Did you get your character die on purpose?
Joined: 9/26/2004
Posts: 18
Location: Sweden
Uhm... There's no point in dying, you just have to start from the beginning of the level. So if the character dies in the movie, it's desynched. Will try and play the movie once more on my computer to see if it desynchs for me. EDIT: Try using snes9xw-improvement7, not 9. When I did the first two levels so was #7 the latest emulator, so I have just continued to use that one. And I just saw that #9 exists now, so that's maybe the problem. Try #7 and see if it still desynchs. EDIT2: Just noticed that it desynchs for me too, I use a key to cross a bridge, go down the ladder, and go down along the side. New screen, and I walk of the side, run to the ladder, climb down and then runs towards the closed door and throws a grenade so I die. Is it at the same place for you where the character dies? EDIT3: Off-topic.. but is it safe/unsafe to jump over and start working with #9 instead?
/Ragowit, isn't that enough?
Player (68)
Joined: 3/11/2004
Posts: 1058
Location: Reykjaví­k, Ísland
As long as the movie plays correctly in #9, it shouldn't be a problem. Just don't use a savestate from the previous emulator version, make brand new savestates just in case. (it would be likely to work anyway, but you can't be too careful).
ventuz
He/Him
Player (126)
Joined: 10/4/2004
Posts: 940
It played correctly until near end, where you died to a door with bomb, you could overwrite those desync with version 9 and continue onward.
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
It played correctly only one leel and then character got hit by the first bomb of red orc =(
Joined: 9/26/2004
Posts: 18
Location: Sweden
Okey, downloaded version 9 and fixed the desync (I played the entire movie and I ended up on level 4). http://www.grh.se/tas/
/Ragowit, isn't that enough?
Joined: 9/26/2004
Posts: 18
Location: Sweden
zefiris wrote:
It played correctly only one leel and then character got hit by the first bomb of red orc =(
That's odd :/ Try the new .smv I just uploaded.
/Ragowit, isn't that enough?
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
Looks like it has something to do with my version of rom (checksum fails on it) =( Edit: just tried, result is the same, "up" button is released too early. I'll look for another rom =)
Joined: 9/26/2004
Posts: 18
Location: Sweden
Level 4 done! Level 4 introduces spider mines, keys and a new/upgraded weapon! Yay! Length: 00:10:23 Frames: 37400 Re-record count: 1824 http://www.grh.se/tas/ With level 4 complete; bye bye mine, hello forest! 4 levels done, 13 to go.
/Ragowit, isn't that enough?
Joined: 9/26/2004
Posts: 18
Location: Sweden
Progress, level 5 is done. Level 5 introduces a new type of bomb, but I never pick one up so you have to wait for level 6 (dunno if I need one on level 6, haven't done the map for it yet thus not planed my route either) to actually see one in action. Level 5 also introduces a new type of place (forest instead of mines) and two new type of enemies. Length: 00:12:43 Frames: 45782 Re-record count: 2028 http://grh.se/tas/ 12 levels left.
/Ragowit, isn't that enough?
Emulator Coder, Former player
Joined: 10/2/2005
Posts: 563
Location: Toronto, Ontario
Looks good so far Ragowit, keep up the good work.
Active player (356)
Joined: 1/16/2008
Posts: 358
Location: The Netherlands
Does anybody still have the smv(s) mentioned in this thread? Might look into this game (probably for Gens though)
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Joined: 9/26/2004
Posts: 18
Location: Sweden
The URL has changed, http://grh.se/heap/tas/ I think I can have a more up-to-date version on my computer (I'm currently at work). Will check when I'm back home. Feel free to watch my work and continue from it.
/Ragowit, isn't that enough?
Active player (356)
Joined: 1/16/2008
Posts: 358
Location: The Netherlands
Thanks alot ragowit, they'll definitely be helpful! 1.1 is finished and 1.2 almost done planning... I'll put some of it on youtube soon :)
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Joined: 9/26/2004
Posts: 18
Location: Sweden
I recorded my TAS as a movie and put it on YouTube, part 1 (of 2) is here: http://www.youtube.com/watch?v=v_zttP9CNZQ Good luck DaTeL237! I'm looking forward for a complete TAS of this game. :)
/Ragowit, isn't that enough?