Post subject: Time of day
Editor, Player (69)
Joined: 6/22/2005
Posts: 1050
I'm pretty sure it saves the time of day. I remember starting saved games when it was dark outside. Unless it's different on the emulator and the console...
Current Projects: TAS: Wizards & Warriors III.
Joined: 6/20/2004
Posts: 292
Location: United Kingdom
The movie doesn't desync at all for me, i don't know whether you fixed it or not but ... Edit: I watched it all the way through
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
I think I got it! Unless Zeldas lullaby needed for any parts that are before....... Since night comes around Ill do this instead. 2-1 Link's House Exit 2-2 Kokiri Forest Exit 2-7 Hyrule Field Backwalk to Lake Hylia 2-8 Lake Hylia Enter Fishing Pond 2-9 Fishing Pond Perform Golden Scale glitch Golden Scale (Equipment) 2-10 Lake Hylia Retrieve bottle with letter Warp to Zora's Domain Bottle (Inventory) 2-11 Zora's Domain Show King bottle 2-12 Zora's Fountain Bombchu boost into Jabu-Jabu 2-13 Inside Lord Jabu-Jabu's Belly Boomerang (Inventory) 2-14 Zora's Fountain Receive Zora's Sapphire Exit Zora's Sapphire (Quest) 2-15 Zora's Domain Jump down waterfall Exit 2-16 Zora's River Warp to Lost Woods 2-17 Lost Woods Navigate to Sacred Forest Meadow 2-18 Sacred Forest Meadow Run past Deku Scrubs Learn Saria's Song Saria's Song (Quest) 2-19 Lost Woods Warp to Goron City 2-20 Goron City Exit through main entrance 2-21 Death Mountain Trail Blow open entrance to Dodongo's Cavern Backflip down to entrance 2-22 Dodongo's Cavern 2-23 Death Mountain Trail Receive Goron's Ruby Climb to summit Goron's Ruby (Quest) 2-24 Great Fairy's Fountain Get Magic Meter 2-25 Death Mountain Trail Ride Owl to Village 2-26 Kakariko Village Cucco dive into Well 2-27 Bottom of the Well Restock Bombchus Bombchu x10 (Inventory) 2-28 Kakariko Village Exit through main entrance 2-3 Hyrule Field Backwalk to castle gates 2-4 Market Exit 2-5 Hyrule Castle Seamwalk/Bombchu boost 2-6 Castle Courtyard Learn Lullaby Lullaby (Quest) 2-29 Hyrule Field Backwalk to castle gates Get Ocarina of Time Ocarina of Time (Inventory) Song of Time (Quest) 2-30 Market Enter Temple of Time 2-31 Temple of Time Open Door of Time Pull Master Sword Master Sword (Equipment) Since I would already be outside after learning Zeldas lullaby, wouldnt the cutscene for Zelda riding off and Gannon following be activated right away?
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Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
does exiting a entering places like Lon Lon Ranch help daylight come faster?
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Editor, Player (69)
Joined: 6/22/2005
Posts: 1050
Actually, time freezes when you enter such places, so it would slow you down.
Current Projects: TAS: Wizards & Warriors III.
Player (206)
Joined: 5/29/2004
Posts: 5712
Oh, I thought Lon Lon Ranch time was slower. But just the entrance animation could freeze time for a bit.
put yourself in my rocketpack if that poochie is one outrageous dude
mwl
Joined: 3/22/2006
Posts: 636
GuanoBowl wrote:
I think I got it! Unless Zeldas lullaby needed for any parts that are before....... Since night comes around Ill do this instead. 2-1 Link's House Exit 2-2 Kokiri Forest Exit 2-7 Hyrule Field Backwalk to Lake Hylia 2-8 Lake Hylia Enter Fishing Pond 2-9 Fishing Pond Perform Golden Scale glitch Golden Scale (Equipment) ...
No, this doesn't work. Because you'll have all three stones, the Ganondorf/OoT cutscene will trigger. Once you receive the Song of Time, the castle guards will be in a different position and you can no longer enter the castle courtyard and learn the Lullaby. EDIT - Can you please make a new .m64 that doesn't desynchronize, and I'll take a look at the trek to Hyrule Castle and decide what the best solution is.
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Change my sig. again, and I will murder your pet fish.
mwl
Joined: 3/22/2006
Posts: 636
Damn. If you were to backwalk to Hyrule Castle right now, how many seconds would you have to wait outside the gates?
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
its at least a good minute.
Change my sig. again, and I will murder your pet fish.
Joined: 11/29/2005
Posts: 317
Location: Sao Paulo - Brazil
DK64_MASTER wrote:
1 critique. I thought that there was a faster block pulling method. You keep on un-ztargeting something, but I could be wrong. I think FLM demonstrated it.
What are you talking about? There is a YouTube movie about this? PS: Got desynch after owl too..
mwl
Joined: 3/22/2006
Posts: 636
1 minute?! This looks to be quite problematic. I guess there are several options: Forest -> Lake Hylia -> Gold Scale -> Castle -> Savewarp -> Forest -> Lost Woods -> Zora's River -> Zora's Domain Forest -> Lake Hylia -> Gold Scale -> Zora's Domain -> Jabu-Jabu -> Savewarp -> Castle -> Savewarp -> Forest -> Lost Woods -> Goron City... (but you'll be missing out on the speedy warp to GC via LW) I have no idea how much time each of these would save, if any at all. But in any case, Hyrule Castle needs to be done before all three stones have been acquired. Anyone else have any ideas?
Joined: 10/24/2005
Posts: 1080
Location: San Jose
SpiDeY wrote:
DK64_MASTER wrote:
1 critique. I thought that there was a faster block pulling method. You keep on un-ztargeting something, but I could be wrong. I think FLM demonstrated it.
What are you talking about? There is a YouTube movie about this?
I can't find the video at the moment. It's hard to explain too :(. About walking back... Hm, it seems like we've hit a dead end? Is there any way to glitch into the gate? Acute angles? dammage boost by stalchild? You could play around and fight the big stalchild worst case scenario.
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
mwl
Joined: 3/22/2006
Posts: 636
EDIT - I didn't see that. Did you modify your post?
Joined: 10/24/2005
Posts: 1080
Location: San Jose
DK64_MASTER wrote:
You could play around and fight the big stalchild worst case scenario.
worst case scenario = absolute last resort
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Joined: 6/20/2004
Posts: 292
Location: United Kingdom
With all you people that are desynching, as it works perfectly on mine, make sure all the plugins are the same and that you have raw data checked for the controller. I had to do this before it would work properly for me the first time, oh and I also had to have the latest version of the re-recording mupen, which at the time was version 8.
mwl
Joined: 3/22/2006
Posts: 636
By the way, here's a mirror of the route if Freehostia goes down (as it is for me right now): http://67.18.64.226/~mlin/oot_wiki/index.php/Main_Page
Joined: 6/11/2004
Posts: 35
Location: Quebec, Canada
I'm also getting a desynch right after the owl. When link is done talking with him, he turns around and rolls into a wall.... I'm using all the same plugins as the movie, I installed v8 just before watching the movie and raw data is checked. Is there anything else I need to verify ?
Joined: 5/24/2004
Posts: 262
GuanoBowl posted an updated WIP in his last post (he edited his post I think) which should fix this. This is exactly where it was desynching for everyone else, but this has been fixed in the latest version.
Joined: 6/11/2004
Posts: 35
Location: Quebec, Canada
that is exactly the file I'm using (THE LEGEND OF ZELDA (USA).m64) and the game desynchs right after the owl like I said...
mwl
Joined: 3/22/2006
Posts: 636
Oh yes...we have a solution. Make a detour to Zora's River and buy a magic bean (10 rupees). Then go to Hyrule Castle. You'll need to find five Rupees somehow for the Fishing Pond. Thanks, AKA. ^.^
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
sweet, that sounds like a plan. Is the bean for the Shadow Temple? Hmm. 5 Rupees.............Sounds interesting.
Change my sig. again, and I will murder your pet fish.
mwl
Joined: 3/22/2006
Posts: 636
Unfortunately, if there isn't a way to avoid using a bombchu on the boulders, this isn't feasible. :( We have just enough bombchus for everything else.
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
people, if you have problems after the owl scene, save right before Im about to talk to the owl, if I roll away from the chest, then load back up and watch it again. I did that and it worked the second time... weird.
Change my sig. again, and I will murder your pet fish.
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
mwl wrote:
Unfortunately, if there isn't a way to avoid using a bombchu on the boulders, this isn't feasible. :( We have just enough bombchus for everything else.
WELL..... If you think about it. If we can light the eyes with 1 bomb, then problem solved. Plus, this bomb will substitute entering the fairy fountain.
Change my sig. again, and I will murder your pet fish.