Note: The latest updates will be on the next link:
http://tasvideos.org/SamuraiGoroh/FFVWalkthruPlan.html
WALKTHRU OUTLINE
Notes Before Starting:
- When you gain control, set config to the following:
*
Battle Mode to Active - (so actions can take place during someone taking a turn)
**
Battle Speed to 3 - (because it affects how fast the enemy can take a turn, very important!)
Text/Message Speed to 1 - (for quick conversations)
Command Set to Short - (You can choose any command with only 1 button, instead of sometimes 2)
Cursor to Memory - (because repetetive menu scrolling gets irritating)
Leave
Reequip as Optimum - (Remember that sometimes certain item will equip to the person you don't want, but that doesn't happens often)
* Setting it to WAIT will alter how time passes in the battle. on ACTIVE, selecting a command and waiting out for a certain frame to determine its success rate is generally how its done. on WAIT, its done from when the command is selected. (On my WIP I used WAIT all the time...)
** Just tested & you'll do fine with Wingrapter if you leave it as 3... (And you should also do in any other battle...)
- Keep at least 1 person a Thief as often as possible to Dash in dungeons. Dash sounds nice, but it'd end up wasting time as it takes an ability space. (Though I used it once at the Void :P)
- Equip FLEE or SMOKE for one person ASAP. there will be some battles you have trouble running from immediately. this is where those skills come in to play. FLEE is much quicker than SMOKE.
- On the world map, you can avoid random battles. a step before you are set to encounter a battle, simply bring up the menu (X) and then exit back out. it resets your encounter rate. this DOES NOT work in dungeons though. There are rarely times when this won't work, in my run it happened two or three times... (Though some battles where ment to be encountered...)
- Remember that on the world map, walking thru the Forest, you'll fight earlier than where there's not. Take that into advantage to trigger (or avoid) fights.
- Stay in the backrow at all times (well, beyond the Wing Raptor). seriously. you cant afford to take damage like you would normally, and most attacks are crippling magic or mixes.
- If at all possible when in menu screens, try to plan ahead with Rod usage. keep them closer to the top of the items list and maybe even equip a future used rod then to avoid biting the dust sooner than expected.
- ^ that also goes for items that will be used in battle (like mixes)
- Don't grab any chest unless pointed (you wanna travel light :P )
- Rods or Scrolls - Scrolls are cheaper, but remember your Magic Power effects their power. so Rods might be better for the job (only Ninjas can THROW scrolls; anyone can break). the infinite item glitch will make money problems less and less severe, so cost won't greatly affect this decision (at least after Karnak).
My WIP movie
World 1 - From Wind Shrine to Ancient Library
World 1 - From Ancient Library to the warp of World 2
World 2
World 3 & the Void
You'll need to apply
RPGe's patch ver 1.10 to the Japanese ROM, I just soft patched it (meaning that I renamed the ips file as the game...)
Oh, if you wondered what I did in the missing 17 minutes, you can just observe
Tilus' file, but don't apply the patch (otherwise it'll desync very soon :P)
BTW, I used Snes9xw Improvement 9 to make the movie, I leaved the settings as they where initially (with
Use WIP1 timming ticked only)...
WORLD 1
- In Pirate's Cave, run from all battles
- head to Wind Shrine immediately (Don't go to Tule)
Use
secret passage on boss floor, pick Broadsword (leftmost room) and equip it on Galuf
*
Wing Raptor
Time: 0 hrs, 16 min
Jobs: N/A
Levels: 2/1/1/3
Strat: Attack ASAP with no mercy
Commands: 9
ABP: N/A
- Change Jobs to Thief/Blue/Blue/Blue, that is for Butz/Lenna/Galuf/Faris, always in that order. (Maybe you can try setting someone as Black Mage, so you don't change much jobs on the next boss fight...)
- Head back to Tule. Buy Bolt Magic, *Ice Magic, and then head to Zokk's house to get the Key.
*Ice magic is for the Tatu's before Northern Mountain (to level up)
- SOMETIME while around Tule, fight Goblin + Bee x2 to gain Goblin Punch and the experience needed to get 2/2/2/3. If you fight Goblins x3, you'll be short in exp to level up :(. In the run I tried to trigger the battle before entering Tule, using the Forest tip ;)
- Head for Canal prepare for Karlabos (Remember to be on the back row from now on)
*
Karlabos
Time: 0 hrs, 25 min
Jobs: Black/Black/Black/Black
Levels: 2/2/2/3
Strat: Black magic Bolt
Commands: 6
ABP: 5
Reminder: Reminder to consider leaving Faris as a Thief to control the 1st boss attack & see if the current Mg is enought to tackle him down...
- In the Graveyard of Ships change jobs to Blue/Blue/Blue/Thief
*
Siren
Time: 0 hrs 31 min
Jobs: Blue/Blue/Blue/Thief
Levels: 2/2/2/3
Strat: Goblin Punch
Commands: 6/7
ABP: 5
Note: Remember to equip your blue mages with swords and daggers so their attacks are potent. Meaning that Faris should be unarmed.
- Head to Kerwin, obtain Ice Rod & 1000 GP; head to North Mountain. Before entering the mountain, fight a formation of Tatu x2 to level up (beat it with Ice magic), you should do if before entering Kerwin if possible. The 1,000 GP is for buying an extra rod earlier (for the M-i-a-B at Karnak Castle).
*
Magissa
Time: 0 hrs 35 min
Jobs: Blue/Blue/Blue/Thief
Levels: 3/3/3/4
Strat: Break the Ice Rod
Commands: 2
ABP: 6
Reminder: Reminder to check if you get healed from poison after getting the Dragon, so you can just cross the flowers...
- Head to Worus Castle - Basement for 2000 GP & the Elf's Cloak, then see the King (don't think its optional).
Note: Try at all cost to leave the castle with everyone alive, those stupid Garkisgameras can kill you.
- in Worus Tower steal a Mithril Sword (or more) from an Ice Soldier, then equip them to a Blue Mage for improving damage ^.^ . You can also steal Mithril knives from Wyverns, though they are weaker than the swords BUT still better than your current weapons (& Blue Mage can equip them to)... Try to encounter the battles naturally... It's not a must, so if you can handle Galura w/o them (and faster), do it...
*
Galura
Time: 0 hrs, 40 min
Jobs: Blue/Blue/Blue/Bare
Levels: 3/3/3/4
Strat: Use Gobling Punch with the Mages & paralize Galura with Faris using the whip
Commands: 6
ABP: 5
(I had to skip 2 commands in order to paralize Galura, Faris was only faster than Galuf, & that not always happens...)
- Change back Faris from Bare to Thief; use the Meteorite to head to Karnak.
- In Karnak, head to weapon shop, buy an Ice Rod and get arrested; come back and buy 5 more Ice Rods. Then, head outside to the Fire Ship. I sold the whip, but maybe you could still use it to paralize other enemies...
Note: I grabbed the Thief Ring, it took around 31 secs, but it increases the speed & defense (not to mention also the Steal rate)... Also grabbed the Fenix Down & Elixir, which could be skipped with better luck manipulation, I guess...
*
Liquid Flame
Time: 0 hrs, 51 min
Jobs: Blue/Blue/Blue/Thief
Levels: 3/3/3/4
Strat: Break the 2 rods (beware of the hand transform, avoid it at all cost)
Commands: 3
ABP: 6
- Back in the castle, heal using the Pot & get out immediately. Just Grab 2 out of 3 chest that contains 2000 GP each before you get out.
- Get the Ribbon from a M-i-a-B figth. It will level you up & you'll most likely equip it when you don't use jobs...
Note: You might rather leave someone that died that way, so it doesn't takes Exp. from the next boss battle. Besides, you can use the pot at the Ancient Library instead.
*
Iron Claw (Transform of Sergeant) w/3 Wild Nacks
Time: 0 hrs, 55 min
Jobs: Blue/Blue/Blue/Thief
Levels: 5/4/4/5
Strat: Break an Ice rod & wait 'til he transforms & learn Death Claw before breaking the other rod.
Commands: 7
ABP: 3
- New jobs (now you can use the infinite item trick for lots of Rods, but wait until you have the Black Chocobo)
- Don't revive him, just head to Ancients Library & use the pot instead.
Buy 2 more Ice rods & Mithril Shields for everyone (You'll have to sell some unnecesary items, just don't sell all the weapons that a Ninja can equip...). The shields are for evasion porpuses...
Note: I was at Lv 5 with everyone, so I had to fight x5 Wild Nacks, breaking a rod & killing 1 party member, so everyone but 1 player gets to level 6. (I chose the one that just learned Death Claw, Butz in my case)
^ You'll lv up with the M-i-a-B instead
*
Ifrit
Time: 0 hr, 58 min
Jobs: Blue/Blue/Blue/Thief
Levels: 6/5/5/6
Strat: Break 2 Ice rods
Commands: 3
ABP: 5
Grab the Fenix Down from the chest to revive the person when you learned the blue spell.
- Learn Level 5 Death from predetermined battle with a book (Page 32/Page 64; 64 teaches Level 5 Death), use Death Claw to weaken the enemies. Just be sure that such battle will trigger those monsters. If not, you can either run & fight again (you'll have to enter & leave the next screen IIRC) or fight some random fights after or before...
*
Byblos
Time: 1 hr
Jobs: Blue/Blue/Blue/Thief
Levels: 6/5/5/6
Strat: Death Claw, then hit
Commands: 3
ABP: 7
- Heal again using the the pot, return to Karnak & get the ship, then sail to Crescent Isle & you'll lose the boat.
- Learn Dark Shock from Black Flames outside of Crescent Island, then head to the forest for new jobs and Black Chocobo. Use a rod to kill them at the same time...
Reminder: Reminder to check if heading a little above from Crescent Island to encounter Black Flame x5, learning Dark Shock & leveling up, then stealing Ethers from Prototype is faster than the current strat. (Besides you could buy now some running shoes...)
Note: If you can Learn Dark Shock & get 99 Silver Bows on the same battle, you'll shave some time. You'll have to equip Learning ability, which you should learn by now...
- Head to graveyard of ships, change to Ninja/Thief/Thief/Thief and find Undead Rusks (inside ship, where you get the map); use the infinite item trick; steal Ethers and re-sell them (& buy again, let say 21, on Lix). You can run from the battle if you want, oh and the Ether is a rare steal... (The extra money will be donated to buy Running Shoes)
Better yet, you can steal Silver Bows from Crescent, which sells for the same price as Ethers, though you'll only get 99 instead of 255. And if you manage to make them drop the Doom Axe, it can substitute a Death Potion. It will be barely enought, so you won't be able to buy Running Shoes...
- Head to Lix (Butz home town) to buy Tents, Maiden Kiss & discounted scrolls:
11 Water Scrolls (3 for the Sand Worm, 3 more for the Puroboros & 1 for the HiryuuSou)
21 Lightning Scrolls (3 per each Rocket Launchers/Flame Guns fight)
To bad you can't buy Fenix Downs nor Elixirs here, that would be great :(
(Buy Antidotes for Mix purposes?)
- Head to Karnak for lots of Rods & Fenix Downs
21 Thunder Rods (2 for Clay Claw, 9 for Sol Cannon + Launchers, 4 for Archeoavis, 1 for the Lil Charriots)
11 Fire Rods or Ice Rods (Again 4 for Archeoavis)
21 Fenix Downs (For Mixing & reviving purposes)
Note: The items are rounded to 10n + 1 because it's faster (you'll press Up instead of Right...), besides you won't have money crisis ;)
Note 2: You might have some probs if you stealed the bows instead of the Ethers, so just take +1 of everything that it's mentioned, to be sure you won't need them later on...
- Now head back to the Ancient Library, change jobs to Ninja/Ninja/Ninja/Thief. Don't heal, the Sand Worm will use Demi A LOT, it won't kill you but will reduce your HP anyway... Now go to the Desert.
*
Sand Worm
Time: 1 hr, 13 min
Jobs: Ninja/Ninja/Ninja/Thief
Levels: 8/7/7/8
Strat: Use 3 Water Scrolls (Note: You don't need to select the Sand Worm ;) )
Commands: 4
ABP: 5
- CATCH 3 Sand Bears now for Gilgamesh-2 (Use Death Claw to weaken them). To make someone wait to catch later a Jail Bear. Lenna in my case. You can come back later if you have trouble getting the 3rd Sand Bear to appear...
Change jobs to Blue/Blue/Blue/Thief after that. Equip some Thunder Rods beforehand for the next boss battle IF it's faster than equipping them at the fight
- Go through the Ruined City and Machine beneath, heal if needed.
*
Clay Claw
Time: 1 hr, 19 min
Jobs: Blue/Blue/Blue/Bard
Levels: 8/7/7/8
Strat: Break 1 Thunder Rod
Commands: 2/4
ABP: 5
- Return to the Ruined city, then go back & talk to Cid. Now head to TYCOON meteor & fight Adamantium
*
Adamantium
Time: 1 hr, 22 min
Jobs: Blue/Blue/Blue/Bard
Levels: 8/7/7/8
Strat: Lv 5 Doom
Commands: 3
ABP: 5
- Go back to Crescent Isle, then to the Lonka Ruins.
- For the Rocket Launchers/Flame Guns, use 3 Thunder Scrolls per battle. Jobs should be Ninja/Ninja/Ninja/Bard. Remember to learn Missile from the Rocket Launchers (Equip Learning Ability)
*
Sol Cannon w/Launchers
Time: 1 hr, 26 min
Jobs: Blue/Blue/Blue/Blue
Levels: 8/7/7/8
Strat: Just break lots of Thunder rods
Commands: 9
ABP: 7
Note: You'll win 1 Dark Matter, remember to get rid of it when you wanna do the steal glitch later on.
Reminder: Reminder to check if the Ancient Sword can hit with Old Halicarnas (and any other boss...)
*
Archeoavis
Time: 1 hr, 29 min
Jobs: Blue/Blue/Blue/Blue
Levels: 8/7/7/8
Strat: Break Rods (various flavors, depending on how he feels) + Lv 5 Death
Commands: 9
ABP: 10
Note: You should wanna skip the last Rod in order to be able to attack ASAP in the next round, because the 2nd form of Archeoavis might hit you with Gale Cut before you can connect the Lv 5 Doom.
Reminder: Reminder to check if using Deathclaw + hit is faster than breaking 2 rods, when possible...
- You'll get more jobs, Galuf's leaves, bleh. Return to Tycoon Meteor, then to Worus Meteor & you'll fight Puroboros.
Note: If you need more sand bears, head to the desert and pick them up (you'll need 3 total, and remember to take Galuf into account). Also fight a few times to level up a bit. (I used 2 thunder rods & fought those bomb-like enemies). If you're lucky, you might encounter Bomb x4 & only need to fight once ;)
*
Puroboros
Time: 1 hr, 40 min
Jobs: Ninja/Ninja/Ninja
Levels: 9/8/9
Strat: Use the scrolls & learn Exploder
Commands: +6
ABP: 5
NOTE: You'll may wanna change the Battle Speed, to speed up their Explode attack...
kill them all but one, who will then use Exploder (so you'll learn it). Heal the enemy with a Hipotion if necessary. Go to the next Meteor.
*
Titan
Time: 1 hr, 42 min
Jobs: Dragon/Samurai/Samurai
Levels: 9/8/9
Strat: Jump + GP Toss x2
Commands: 3
ABP: 5
NOTE: Butz must be on the air before the 2nd GP Toss connects. (The lowest level you can have is 9 in order to kill Titan in 2 hits, maybe you could be able to finish it with 1 player at 9 & the other at 8, would need to test it, though calculations says that I'll deal 1200+1350 > 2500 :D ...)
- Go to next Meteor, use tent to heal everyone. (maybe just Fenix Downs will do...)
*
Chim. Brain
Time: 1 hr, 48 min
Jobs: Blue/Blue/Thief
Levels: 8/9/9
Strat: Death Claw + hit
Commands: 3
ABP: 6
Note: You can steal a Dragon Fang from Chim. Brain, for mixing porpuses. If you mix a Dragon Power & use it on yourself, it will increase the chances of connecting some magic like DarkShock, so it may worth after all...
- You'll be ready to leave this world, but remember to bring lots of Fenix Downs, Potions, Ethers & Tents because you'll need them. (You should had done it before, it's just a reminder :P)
The time before leading to the 2nd world was 1 hr, 59 min. Yay sub 2 hrs ^.^
WORLD 2
- Use a tent (or cottage) & you'll fight the Abductor.
*
Abductor
Time: 2 hrs
Jobs: Blue
Levels: 8
Strat: Use Death Claw + hit, or kill yourself (you can use explode for that)
Commands: 2+
ABP: 1
Note: He'll reappear regardless at Val Castle for a rematch; i can personally confirm this (thats right, beat him here and he'll still show up)
- Galuf vs Gilgamesh battle is next
*
Gilgamesh
Time: 2 hrs, 4 min
Jobs: Blue
Levels: 9
Strat: Use Missile
Commands: 1
ABP: 0
- Capture a jail bear before leaving ex-death's castle for Lenna (or whoever missed it)
- On the bridge, the battles CAN be avoided (aside from the first w/Lil Chariots, break a lightning rod on that battle).
ASCII map here
*
Gilgamesh
Time: 2 hrs, 6 min
Jobs: Trainer/Trainer/Trainer/Trainer
Levels: 9/9/8/9
Strat: Release Sand bear-Jail bear-Sand bear-Sand bear (In that order)
Commands: +4
ABP: 0
Note: The Jail Bear is weaker than the Sand bear & when you deal more than 4000, he'll get hyper.
Reminder: Reminder to check if you can switch some Bears per Rods, though I doubt it would be faster...
- On village of Rugor, buy new shields if you wanna (remember to sell the Dark Matter) then proceed. You can buy Holy Water here (for mixing purposes). The Holy Water is for the Samson Power...
*
Tyrasaurus;
Time: 2 hrs, 11 min
Jobs: Chemist/Chemist/Chemist/Bard
Levels: 9/9/8/9
Strat: Use a Fenix Down on him :P
Commands: 1
ABP: 9
Note: Here I learned conceal for Faris, just in time :D (You'll wanna keep her as a Thief for more boss battles...)
- When back at Val Castle, the basement has statues which dye instantly against Level 5 Death; they yield either 4 or 8 ABP depending on how many you face. Refill magic with Ethers you'd saved previously.
Mix takes 45 ABP total (is for several boss battles along the way, including ExDeath)
Note: Change jobs to Chemist/Chemist/Chemist/Blue, & make sure you'll leave them near lerning Mix ability (12 or less ABP)
- Remember to grab the spell EXIT inside a treasure chest, because you'll use it a couple of times...
*
Abductor
Time: 2 hrs, 27 min
Jobs: Thief/Blue/Blue/Chemist
Levels: 11/11/11/11
Strat: Death Claw + hit
Commands: 4
ABP: 2
- In village of Kelb, you can still buy the Gold Shields if you want & weapons for Ninjas, If you'd sold them all (You'll need at least 1 for the Steal Glitch). Remember to get rid of the Dark Matter you won with the Sol Cannon, this is your last chance (otherwise, you'll need to use it via Mix, but it has to be on a different battle than when you perform the Steal Glitch).
If you're in the shopping, then you can buy some armors to increase speed a bit, like the Stealth armor & GrnBeret helmet... (I did that before, in another town, I think it was Linx)
Note: You should better re-stock some Fenix Downs if you are short & buy Holy waters & other items for mixing porpuses, as you might be able to skip going to Mirage Town on the 3rd world...
- In Dragon Valley, run into a battle w/ ZombieDragon and infinite item 99 Dark Matters
*
HiryuuSou + Hiryuuka
Time: 2 hrs, 35 min
Jobs: Thief/Ninja/Ninja/Thief
Levels: 11/11/11/11
Strat: Death Claw + hit or scroll
Commands: 3
ABP: 10
Note: You'll have someone with Blue ability equipped for the Death Claw. If you're fast, then there won't be any Hiryuuka, otherwise you'll need to use a multi-target hit like breaking rods or using scrolls...
Use the EXIT spell & head back to the castle (cure Dragon). Then visit Gil's cave & then to Zeza's Fleet.
Note: Since I already had Blue & Mix with Lenna & Galuf, I made them Bare from now on.
*
Gilgamesh
Time: 2 hrs, 44 min
Jobs: Blue/Bare/Bare/Thief
Levels: 11/12/11/12
Strat: Mix a Doom Potion (Fenix Down + Dark Matter)
Commands: 2
ABP: 0
- Scale Barrier Tower, remeber doing the Galuf clonning bug :P
Image 1,
Image 2,
Image 3,
Image 4
*
Atomos
Time: 2 hrs, 48 min
Jobs: Blue/Bare/Bare/Thief
Levels: 11/12/11/12
Strat: Dark Shock + Lv 5 Death; someone will die, do not revive them.
Commands: 4
ABP: 12
Note: Butz learned Blue in my file, so I changed him to Bare w/ Blue + Mix abilities from now on.
- Head to Gil's, then to Mua and buy the spells Break & Old (Black/Time respectively). Break is for Twin Tania & Old for Halicarnas.
- In Mua forest, grab Aegis Shield.
*
Seal Guardians
Time: 3 hrs
Jobs: Bare/Bare/Bare/Thief
Levels: 11/12/11/12
Strat: Mix 4 Doom Potions (Fenix Down + Dark Matter)
Commands: +4
ABP: 15
Note: I tested using only 1 person with Mix & isn't that bad, everyone survived, oh well...
*
Galuf vs Ex-Death
Time: ?
Jobs: Bare
Levels: 11
Strat: Exploder or Mix a Explosive (it works even with 0 HP)
Commands: 1
ABP: 0
- Ex-Death's Castle next, at some point run into a Magic Dragon and Learn Level 2 Old. And remember to use a Elementalist to cross the lava harmless.
Grab the Ice Shield. Remember to use the shorcuts (which are shown here...)
Image 1,
Image 2,
Image 3
Note: Dunno if just crossing the lava w/o changing to Elementalist it's slower, but it seemed to me like it where... Needs to be checked... The Ice shield doesn't comes to use as I though (and you'll encounter more enemies in that area...)
- DON'T FIGHT Gilgamesh (meaning dont look in the Chest before ExDeath's floor), to bad :(
*
ExDeath
Time: 3 hrs, 13 min
Jobs: Bare/Bare/Bare/Thief
Levels: 12/12/11/12
Strat: Lv 2 Old + Lv 5 Death
Commands: 3
ABP: 0
WORLD 3
*
Antlion is up first;
Time: 3 hrs, 19 min
Jobs: Thief/Bare
Levels: 12/11
Strat: Lv 2 Old + Lv 5 Death
Commands: 2
ABP: 5
- Head to Gil's and perform the Skipping Lenna Glitch (Use EXIT magic immediately on the Ancient Library)
- Head to Mirage Town with Boco, had to the "weak" magic shop and buy FLOAT. You can also grab the Thief knife if you want. Buy some Fenix Downs if you're short AND buy Maiden's Kiss + Revivify if you plan to berserk Exdeath. Now grab the Black Chocobo.
Note: You can also buy some Running Shoes (Hermes Ring I guess), but I didn't :P (I think I should after all, though would only afford 2...) If you stealed the Bows instead of Ethers, you won't have money for even 1 :(
Note 2: With some manipulation, you won't need to buy Float, as Catastroph doesn't always start with Earthquake. (Though you'll need to equip the Aegis Shield IIRC...)
- Drop by the Oldest Tree (right side of it), then go to the Pyramid.
*
Gargoyles
Time: 3 hrs, 30 min
Jobs: Bare/Bare/Thief
Levels: 12/11/12
Strat: Mix 2 Doom Potions (Fenix Down + Dark Matter)
Commands: 3
ABP: 10
*
Mummy x3
Time: 3 hrs, 31 min
Jobs: Bare/Bare/Thief
Levels: 12/11/12
Strat: Fenix Downs
Commands: 3
ABP: 2
- Grab the
Protect ring & Ribbon...
- When you get out of the Pyramid, Merugene waits at the Oldest Tree.
*
Merugene
Time: 3 hrs 34 min
Jobs: Bare/Bare/Thief
Levels: 12/11/12
Strat: Dark Shock + Lv 2 Old + Lv 5 Death
Commands: 3+
ABP: 20
- Now you've got the Airship! , head for Tycoon Void Portal
Welcome to the N-Zone
*
Carfisteri
Time: 3 hrs, 43 min
Jobs: Bare/Bare/Bare/Thief
Levels: 12/12/11/12
Strat: Lv 2 Old + Lv 5 Doom
Commands: 3
ABP: 20
Note: Do it quickly, seeing as how she'll put up reflect.
*
Apprehender
Time: 3 hrs, 44 min
Jobs: Bare/Bare/Bare/Thief
Levels: 12/12/11/12
Strat: Dark Shock x2 + Lv 2 Old + Lv 5 Doom OR Samson Power + Dark Shock + Lv 2 Old + Lv 5 Doom
Commands: +6
ABP: 16
*
Apocalypse is OPTIONAL (but he guards a save point)
Time: 3 hrs, 45 min
Jobs: Bare/Bare/Bare/Thief
Levels: 12/12/11/12
Strat: Use EXPLODER; he will then learn and use it and kill himself
Commands: +2
ABP: 0
- Should he be fought or not is the question, I personally think its funny, and would add humor to how dumb he is. It takes around +45 secs though
*
Catastroph is next
Time: 3 hrs, 46 min
Jobs: Bare/Bare/Bare/Thief
Levels: 12/12/11/12
Strat: Dark Shock and Lv 5 Doom
Commands: 3
ABP: 21
* Then
Halicarnas
Time: 3 hrs, 47 min
Jobs: Bare/Bare/Bare/Time
Levels: 12/12/11/12
Strat: Use Jikuu OLD to age him and then Lv 5 Doom
Commands: +4
ABP: 20
Note: You'll be turned into a frog unless you have equipped a Ribbon. Use MaidenKiss to restore status. (You can't use magic while being a frog). If someone died, don't revive, unless it was Faris, who had Conceal ability... (Everyone else will die in the next battle anyway...)
*
Twin Tania awaits
Time: 3 hrs, 49 min
Jobs: Bare/Bare/Bare/Black
Levels: 12/12/11/12
Strat: Hide & appear when "CHARGING UP FOR GIGAFLARE", use BREAK (around 5th or 6th attack of Twin Tania)
Commands: +2
ABP: 24
- Use Fenix Downs to revive everyone (but Faris, of course :P) & enter the Void
Note: You might wanna level up a little via Mix, as if I read correctly the Algorith FAQ, you'll have either 1% or 0% of connecting the Dark Shock on Ex-Death with those levels.
*
Ex-Death
Time: 3 hrs, 55 min
Jobs: Bare/Bare/Bare/Time
Levels: 12/12/11/12
Strat: Dark Shock + Lv 2 Old + Kiss of Blessing + Lv 5 Doom
Commands: +4
ABP: 0
Note: I think my level was to low to make the Dark Shock work :(. You can gain exp. with those Iron Giants, just mix a Doom Potion to take them off ASAP. 2 fights should be enought. (You don't NEED to fight Iron Giants, but they grant lots of exp.)
You've finished the game ^.^ Enjoy the ending
-
HELPing:
-
RUNNING FROM RANDOM BATTLES?
FLEE and SMOKE (thief/ninja respectively) do the job very well when you cant seem to run as fast as you normally can. i still dont know why this happens. FLEE works without any animation, so its suggested to use that (you'll most likely learn it first anyhow).
-
GOOD MONSTERS TO STEAL FROM?
Undead Rusks in the Graveyard of Ships. its highly suggested you steal ethers from them several times over to get your gil high up so you dont have to worry later. Since it's a rare steal, there should be better items to steal...
The prototype also has Ether, but as a common steal :D
-HOW LEVEL 2 OLD WORKS;
Answer courtesy of samurai goroh
It decreases the level by around 20 frames, but it stops if your battle gauge stops...
-
DARK SHOCK ROUNDING;
Answer courtesy of samurai goroh
It will round down... Points at Atomos strat ;)
-
UNAVOIDABLE BATTLES;
Answer courtesy of samurai goroh
- Goblins in beginning of the game
- Lil Chariots for Big Bridge in World 2
- The Gabbldegak at the ship
- Mummies in Pyramid in World 3
Blue Magic Learning
As you should know, Blue Magic is CRUCIAL to being able to beat the game quickly. I'm going to try to name the important ones and the fastest or most optimal time for them to be learned.
GoblinPunch
- Learned from any Goblin (i believe). the best formation to looks for is one outside of Tule with 3 Goblins.
DeathClaw
- Learned from Iron Claw after escaping Karnak Castle (post Steam Ship). he is the boss masked as a Sergeant during the Sergeant + 3 Wild Nack Boss Battle at the entrance of the castle. You must kill the Wild Nacks and then wait out the Iron Claw to use Death Claw.
L5 Doom
- Learned in the Ancients' library from Page 64. beware, to learn it you must have someone with a level divisible by 5 and they must die.
DarkShock
- Learned from Black Flames (they are either around Crescent Island or Lix)
Missile
- Learned from Rockets in forced battles just outside of the Floating Ruins (Lonka).
Exploder
- Learned from the Byurbolos (or any Bomb like monster) at the Worus Meteor (this is done while searching for Adamantium AFTER Galuf has left the party for a short time). to learn it, kill all but one of the Byurbolos and let him use it on you.
L2 Old
- Learned in Ex-Death's Castle (end of world 2) from Magic Dragon.
Chemist Mixes
I've gone through and noted a few useful mixes.
Death Potion - Mix Phoenix Down + Dark Matter
Instant kill
Kiss of Blessing - Mix Maiden's Kiss + Revivify
Casts "Bersk", "Haste", and "Image"
Dragon Power - Mix Potion + Dragon Fang
+20 Lv
Samson Power - Mix Antidote + Holy Water
+10 Lv
Dragon Armor - Mix Phoenix Down + Dragon Fang
Increase defense and magic defense & sets a wall barrier
Explosive - Turtle Shell, Dark Matter
Suicide attack; altern method for Exdeath on world 2, at the Great Forest of Mua, since you'll most likely use Mix on the previous battle...
Bugs/Tips for game use
Two Galufs!? - Before fighting Atomos, switch Galuf to the first position (Butz Default). After the tower goes, Galuf leaves the party, BUT HIS SPRITE REMAINS! its graphical only, but is still a double take.
Infinite Item Glitch - Your money problems have been SOLVED
- A last Ditch effort for a quick kill:
Samson Power/Dragon Power enemy to 255 + Lv 5 Death
[Dark Shock]+(Lv 2 Old) + Lv 5 Death
Old + Lv 5 Death
Memory Address Values
7E3D7F Attack Gauge, 1st position
7E3D8A Attack Gauge, 2nd position
7E3D95 Attack Gauge, 3rd position
7E3DA0 Attack Gauge, 4th position
It starts at XX & drops to 0, then you can perform a command...
7E2202 1st position enemy Lv
7E222A 2nd position enemy Lv
7E2282 3rd position enemy Lv
7E22AA 4th position enemy Lv
7E2302 5th position enemy Lv
7E232A 6th position enemy Lv
Not really sure if they are really 6 different codes OR each pair is for the same enemy... When I fought Exdeath, I had to use the 5th code instead of the 1st o_O
7E0189 In-game Hours
7E018B In-game Minutes
7E0B56 If it's 01, then you'll fight. If 00 you'll avoid random fights
Here are some intested codes:
7E0B4F 42 Prevents random fights?
7E16A9 01 Prevents random fights?
7E04F0 XX Monster blattle modifier?
7E04F1 00 or 01 Monster blattle modifier?
Thanks
- Boco
-
Samurai Goroh /*-
- Maza
- BMGenji
- Anyone i forgot from this thread (sorry, 12+ pages is a lot)
- SDA thread
- GameFAQs authors (Alogrithm, LLG, Boss Battle)
- RPGClassic's FFV page maintainer
- Whoever the hell decides to actually put this to good use and make the damn movie! (Tilus?)