Joined: 3/28/2017
Posts: 6
So I'm expecting the answer to this to be rather difficult, but... how hard would it be for me to figure out where Der Langrisser is saving the variable(s) that force you down the Imperial path as opposed to allowing you to select Imperial or Independent, and then change it to allow me to choose? I swear I chose the right answer to the question on scenario 37 yet in scenario 40 it still forces me down Imperial. Is there anyone who would have the know-how to do this? Better yet, could anyone create a patch for the ROM so that it just always lets you choose which path to go down no matter what answer you gave earlier? I don't even know why the game does that. The core I'm using for this is BSNES.
YoshiRulz
Any
Editor, Emulator Coder
Joined: 8/30/2020
Posts: 134
Location: Sydney, Australia
Since you only have one state, you can't compare the contents of memory, so you'd have to capture some tracelog of when the game is switching levels and hope that it includes a read of the address you're after.
I contribute to BizHawk as Linux/cross-platform lead, testing and automation lead, and UI designer. This year, I'm experimenting with streaming BizHawk development on Twitch. nope Links to find me elsewhere and to some of my side projects are on my personal site. I will respond on Discord faster than to PMs on this site.
Hey look buddy, I'm an engineer. That means I solve problems. Not problems like "What is software," because that would fall within the purview of your conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some high-wattage thread-ripping monster of a CPU dead in its tracks? The answer: use code. And if that don't work? Use more code.