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Red board is slower because of minigame selection, i wanted to show off TAS strats for it since speedrun.com has both speedruns available, i used a glitch to skip some roulettes the glitch is described in callumba WR speedrunl
Basically, there's 5 different successive kinds of roles the slot machine will give you each time you access it before it loops back to what you started with. Roll 2 gives you the chance for a catch 'em mode, whilst the 4th roll offers either a catch 'em session if you have no completed catches so far, or evolution mode if you have. The final roll (5) gives you the chance to land a boss from any catch count. Therefore what I did was grind the slots until I landed both a catch 'em mode and an evolution mode together, so that I trigger a boss stage before I use my 5th roll. This way I can then chain a subsequent boss right away from the next slot machine. "But wait, comboing 3 boss stages together solely from the slots whilst avoiding all catches would be faster, right?" you might think. That's wrong. Here is where I introduce the 2nd key timesaver, a pretty big glitch I discovered. The basic premise is if you try to spawn a slot machine whilst a boss portal is open, but access the boss portal the instant before the slot portal appears, the game presumably tries to trigger it the instant after you complete the boss fight, which in turn forces you back into a boss room, and if you've already beaten one, it'll move you onto the subsequent boss. This, coupled with the remaining slot machine roll, allowed me to chain ALL THREE bosses back-to-back.
you need to beat 2 bonus to get the mewtwo bonus, but normally he would be a lot further in the roulette section, thanks for the pokemon pinball community for great documentation of their runs and tricks!
you can tilt the ball besides the flippers to control it and you can see heavy abuse of it for catching evolving and more.
I'm interested on 100% but can't promise something like that without help of more experienced members.


TASVideoAgent
They/Them
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Diglett stage seems a bit slow. At least, it's slower than this attempt on Nicovideo, and also slower than MUGG's testrun.
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Joined: 2/5/2012
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Location: Brasil
wow ive never seen that, thanks! let's see if the other parts are enjoyable for the judges and viewers
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.

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