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Introduction

Yet another port of Another World I wanted to tackle. I really liked working on this one since its very fluent, unlike the Amiga/Genesis/SNES ones. This movie improves on [6084] GBA Another World by Alyosha in 08:28.38 with a combination of manual tasing, using techniques and tricks from my other AW movies, ad hoc botting some parts, and re-using some of the tricks Alyosha himself used in the previous movie (in particular, crouching in stage02 to skip the doors).

Comparison Movie

Software + Hardware

Rom Information

  • Name: Another World
  • File: Another_world.gba
  • SHA1:41D39A0C34F72469DD3FBCC90190605B8ADA93E6
  • MD5:9CEF2CA9FBA8A4532629F8C7E7C9DDF8

Routing Bot

  • Bot: JaffarPlus
  • Routing Core: QuickerNEORAW
  • Platform:
    • 2 x AMD Epyc 7742 (128 cores, 256 threads) + 384Gb RAM


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15793
Location: 127.0.0.1
This topic is for the purpose of discussing #9513: eien86's GBA Another World in 08:11.67
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3920)
Joined: 11/30/2014
Posts: 2858
Location: US
I wasn't even close, ha! I resynced to GBAHawk and tried console verifying but no luck. Desyncs around frame 21710. The timer for the characters idle animation where he slowly raises his gun a few pixels after turning around seems incorrect. It is the same in mGBA. I don't know where to look for this in RAM, do you have any idea where to start from your botting tools eien86?
Accepting hardware donations for console verification! See my homepage for details: https://tasvideos.org/HomePages/Alyosha

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