Joined: 5/2/2015
Posts: 134
And Spelunker II: 23 no Kagi. Sequel to the first one, feels like a romhack where they added a few small things. Falling now does damage for how long you're falling, so need to strategically do it. Ghosts spawn when you cross certain triggers, either on the ground or on ropes, so I try to skip them when I can. The game is pretty linear, each area sort of breaks down to sections with one key and one door, which leads to another key and door, no choice which way to go. Only real RNG is in the boulders that fly up from the ground in certain spots. RTA run - https://www.youtube.com/watch?v=8NY51u0c7aI

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