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Joined: 9/12/2014
Posts: 543
Location: Waterford, MI
007 nightfire 100%. 100% would be easier than any% as you won't have to worry about "score" route in any% Apparently you need a certain score to proceed to next mission. It makes routing a little awkward. I have attempted a tas of this game a few years ago but a desync happened and I lost interest. The movie wasn't very optimal with visible mistakes.
Joined: 5/2/2015
Posts: 140
Planet of the Apes on GBA, straightforward cinematic platformer, really have to take care of your health compared to the GBC version. Levels are similar to GBC but at least half are different layouts. RTA run https://www.youtube.com/watch?v=fMhufp2On0U
Joined: 5/2/2015
Posts: 140
Inspector Gadget: Advance Mission, a nice little 2D platformer. Mostly just use Brain the whole time cause he runs faster and has a double jump. The vertical sections could be interesting to see optimally done. RTA run - https://www.youtube.com/watch?v=_MjaUnAChz0
Joined: 5/2/2015
Posts: 140
The Scorpion King, pretty simple platformer. There is attack canceling, similar to Ninja Gaiden 1, where you can cancel the attack animation in the air or on the ground by hitting down and then attacking again. This is potentially faster on bosses than using the spin attack for a TAS. RTA run - https://www.youtube.com/watch?v=k7gmcBymdaw
Joined: 5/2/2015
Posts: 140
Silent Scope, port of the arcade game. There is an Arcade Mode and an Advance Story mode. Both are pretty short with not much RNG, most enemies spawn in the same spots every time. Arcade Mode RTA run - https://www.youtube.com/watch?v=0O6b7aX6Hwo Advance Story RTA run - https://www.youtube.com/watch?v=XDJw8f2CGvk
Joined: 5/2/2015
Posts: 140
Dark Eden, a very short prototype Metroidvania, meant to show off the concept but no publishers picked it up for a full game, tho it is a completable demo. I found a backwards wall jump that lets you climb walls vertically. Other than that I just run thru in order of powerups. It might be possible to skip the super jump but I barely wasn't able to get out of the vertical climb. RTA run - https://www.youtube.com/watch?v=ktlnXlnW5Xs ROM preserved here - https://hiddenpalace.org/Dark_Eden_(Prototype)
Joined: 12/16/2008
Posts: 61
Location: a brontosaurus... havin' breakfast
how long does a game need to exist before it is acceptable as a TAS candidate? this game is really well put together and a TAS could work wonders with the way the dog moves: https://goodboygalaxy.itch.io/goodboy-galaxy-gba
Darkman425
He/They
Editor, Judge, Skilled player (1293)
Joined: 9/19/2021
Posts: 263
Location: Texas
Considering that I've made a TAS for the NES version of Alwa's Awakening within a month of the game's release, if the game has an acceptable goal point and the TAS input file submitted is well optimized then it shouldn't be a problem.
Switch friend code: SW-2632-3851-3712
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