Aims to complete the game as fast as possible. I pretty much did this https://youtu.be/_aN4BMi8-iU but as perfect and as fast as possible.
https://www.speedrun.com/gwed?h=Story_Mode-Hard&x=xk90w64k-jlz5grql.jqz5kpkq RL WR is 8:30 my TaS is about 7:16. Note: Time is based off of. When Deathscythe is selected and Epyon is defeated.
Not too sure what else to put here. Will add more if needed.
Edit 1:
Damage taken is different between some of the Gundams. Sandrock is the most tanky.
[Mercurius, Shenlong and Vayeate = 106.25%] - [Deathscythe, Tallgeese, Wing and Wing Zero = 100%] - [Epyon and HeavyArms = 87.50%] - [Sandrock = 75%]
Some stages are more laggy then others. For example Tallgeeses' stage causes a lot lag. Due to the aurora borealis in the background.
Edit 2:
Copy/paste from the forum post:
I rechecked all the fights and I forgot about crouch canceling. This is where you cancel the landing animation from a jump. You can also use it with dashes to dash faster. After a dash. I added it to the run. However it only made the entire run. Faster by 8 frames over all.

Darkman425: Claiming for judging.
Darkman425: Hello, Eric30s, and welcome to TASVideos!
The only glitch I could find was the ability for some characters to use grounded supers in the air, which both doesn't apply to Deathscythe as the glitch doesn't apply to them and isn't quite significant enough to label this as glitchless. Fastest completion is already assumed for branchless submissions. Thus I decided that the branch for this is unnecessary and removed it. I also truncated the input down to the last one needed to start the ending sequence as the additional inputs past that weren't needed to advance the text to better reflect the TAS time of this submission.
The fights are done pretty fast with the Deathscythe infinite. The differences between rounds 1 & 2 times for each fight comes down to how much super meter is available. Looks good to me.
Accepting to Standard.

despoa: Processing...


TASVideoAgent
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TASVideoAgent wrote:
This topic is for the purpose of discussing #8752: Eric30s's SNES Shin Kidou Senki Gundam Wing: Endless Duel in 07:31.59
Hi, i'll try and answer any and all questions. To the best of my ability.
CoolHandMike
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Yes vote. Deathscythe was one of my favorites in this game and it is nice to see my choice being validated like this. Enjoyed this tas!
discord: CoolHandMike#0352
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is it glitchless because there's no glitch in the run, but a run with glitches exist, or because no glitches to speed up exist whatsoever? insane run anyway gg wp
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
eien86
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cool looking game and enjoyable TAS. yes vote
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KusogeMan wrote:
is it glitchless because there's no glitch in the run, but a run with glitches exist, or because no glitches to speed up exist whatsoever? insane run anyway gg wp
I can't think of any Deathscythe related glitches. There are no glitches in the run. Other character runs might have glitches in them. They wouldn't be as fast as Deathscythe. Also i'm not entirely sure what is considered a glitch here or if there are levels. Some Gundam have ground only supers but there's a way. For them to be used in the air. Some Gundams have in infinite because of how air juggling works. Example HeavyArms and Wing. https://clips.twitch.tv/TalentedTallSnakeThisIsSparta-fuKO8m05BHtjW2cJ This isn't my X aka Twitter. https://twitter.com/Endless_Duel/status/981871287764217857 https://twitter.com/Endless_Duel/status/964499517109424128 https://twitter.com/Endless_Duel/status/967024898873970695 Edit 1: I rechecked all the fights and I forgot about crouch canceling. This is where you cancel the landing animation from a jump. You can also use it with dashes to dash faster. After a dash. I added it to the run. However it only made the entire run. Faster by 8 frames over all.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [5697] SNES Shin Kidou Senki Gundam Wing: Endless Duel by Eric30s in 07:31.59