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Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Randomno wrote:
I'm requesting acceptance of this fork of Ruffle which fixes Astro Barrier. The pull request that implemented the fix is now over 2 years old; it was not merged due to potential side effects. Last month I asked the Ruffle developers if there was any possibility of some sort of official fork or development build, and they said they couldn't help. This unofficial fork is hosted by TASVideos and easily available.
Works for me. Tho I don't think we need to change anything, might just mention it on the ruffle page.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3827)
Joined: 11/30/2014
Posts: 2834
Location: US
Alyosha wrote:
I would like to request that my Gameboy Advance emulator, GBAHawk, be supported on the site for movie uploads / submissions. It can be downloaded here: https://github.com/alyosha-tas/GBAHawk/releases It is a derivative of BizHawk, so shares a very similar (though heavily modified / stripped down) user interface. TAS tools are all the same, features like RAM watch and LUA are still supported. Movie extension is .gbmv, but is just .bk2 renamed to avoid confusion. Audio / video recording is the same. Two improvements to existing TASes already exist, and are console verified: https://www.youtube.com/watch?v=avBgeBKQ8_c, https://www.youtube.com/watch?v=rKP7X7TY1_k. Additional capabilities include subframe resets and limited support for linked play. Missing features are RTC, light sensor, and other peripherals. These will be added in future releases.
Giving this a bump, I would like to submit some of the runs I have.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
We agree on the support but somebody needs to add it to the site.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Editor, Active player (459)
Joined: 2/11/2018
Posts: 240
Why not add the parser yourself Alyosha? Should be quite simple if it's the same as bk2.
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3827)
Joined: 11/30/2014
Posts: 2834
Location: US
Randomno wrote:
Why not add the parser yourself Alyosha? Should be quite simple if it's the same as bk2.
Normally I would try and copy-paste my way to success, but I currently lack the spare brain power to do so.
Joined: 1/9/2023
Posts: 26
Location: Quebec Province
Since we have a Jaguar TAS now, Jaguar should be added on this page for easy acess: https://tasvideos.org/Movies
Samsara
She/They
Senior Judge, Site Admin, Expert player (2241)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
Done. Futureproofed for Jaguar CD as well.
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Post subject: GBAHawk support
RetroEdit
Any
Editor, Reviewer, Player (169)
Joined: 8/8/2019
Posts: 152
Alyosha wrote:
Randomno wrote:
Why not add the parser yourself Alyosha? Should be quite simple if it's the same as bk2.
Normally I would try and copy-paste my way to success, but I currently lack the spare brain power to do so.
I gave it a try myself and submitted a pull request: https://github.com/TASVideos/tasvideos/pull/1601
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3827)
Joined: 11/30/2014
Posts: 2834
Location: US
RetroEdit wrote:
I gave it a try myself and submitted a pull request: https://github.com/TASVideos/tasvideos/pull/1601
Wow, thanks a lot! I really appreciate you taking the time to put this together.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Alyosha wrote:
Giving this a bump, I would like to submit some of the runs I have.
Please test by sending a userfile.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3827)
Joined: 11/30/2014
Posts: 2834
Location: US
feos wrote:
Alyosha wrote:
Giving this a bump, I would like to submit some of the runs I have.
Please test by sending a userfile.
It works! Cool I will try to make some submissions.
Joined: 1/9/2023
Posts: 26
Location: Quebec Province
Basically the same thing I asked as last time but for SVI3x8. Thank You!
Ahym
She/Her
Joined: 8/26/2023
Posts: 7
Location: Valley of the Sun
I think the Emulator Resources page has some issues on mobile
Exostum
He/They
Joined: 10/14/2009
Posts: 31
Location: France
Here is my contribution Screenshots were taken on the same phone but with two different orientations https://photos.app.goo.gl/L1hSLXC4AmoyjhbL7 https://photos.app.goo.gl/jd81FLKg22GQnint9 And this one was taken on my tablet https://photos.app.goo.gl/EGDvZvKfheBx1AG66 Best guess is low resolution mobile does funny things with float left/right and image of emulator
May the moon and the sun of arkantothia protect you.
Skilled player (1743)
Joined: 9/17/2009
Posts: 4986
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
1. Can there please be a way to resize table columns? Like if something was just a table of 1 digit numbers, can it please not look be wide? 2. Can there please be a way to sort values inside tables? 3. Can there please be some visual builder for tables? It is a pain to make.
Editor, Active player (459)
Joined: 2/11/2018
Posts: 240
jlun2 wrote:
1. Can there please be a way to resize table columns? Like if something was just a table of 1 digit numbers, can it please not look be wide? 2. Can there please be a way to sort values inside tables? 3. Can there please be some visual builder for tables? It is a pain to make.
Forum or wiki?
Joined: 1/9/2023
Posts: 26
Location: Quebec Province
Hello again, with the fist CD-I movie now being published, it should also be added on the movies page, thank you!
nymx
He/Him
Editor, Judge, Expert player (2255)
Joined: 11/14/2014
Posts: 933
Location: South Pole, True Land Down Under
Hello. So I stupidly put in a Git defect...not realizing that it was tied to the BizHawk solution, so here is where I hope my issue will be acceptable. When I look at https://tasvideos.org/Activity, the "Time Since Last" is not resetting to zero, neither when I accept or claim a submission. today, it went from 17 to 9...which doesn't make sense. Can someone check this please?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
He/Him
Editor, Judge, Expert player (2255)
Joined: 11/14/2014
Posts: 933
Location: South Pole, True Land Down Under
nymx wrote:
Hello. So I stupidly put in a Git defect...not realizing that it was tied to the BizHawk solution, so here is where I hope my issue will be acceptable. When I look at https://tasvideos.org/Activity, the "Time Since Last" is not resetting to zero, neither when I accept or claim a submission. today, it went from 17 to 9...which doesn't make sense. Can someone check this please?
Does anybody know what is going on with the numbers? They seem to only be happening on the "judging" side of this page.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
Site Admin, Skilled player (1255)
Joined: 4/17/2010
Posts: 11495
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Please post it here: https://github.com/TASVideos/tasvideos/issues Forum gets much less attention these days.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Masterjun
He/Him
Site Developer, Expert player (2047)
Joined: 10/12/2010
Posts: 1185
Location: Germany
nymx wrote:
When I look at https://tasvideos.org/Activity, the "Time Since Last" is not resetting to zero, neither when I accept or claim a submission. today, it went from 17 to 9...which doesn't make sense.
Currently the logic takes the submission date of the most recent submission where you're a judge, not the judging date. It's a logic error, but it seems it was easier to program it this way for now.
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
nymx
He/Him
Editor, Judge, Expert player (2255)
Joined: 11/14/2014
Posts: 933
Location: South Pole, True Land Down Under
Masterjun wrote:
nymx wrote:
When I look at https://tasvideos.org/Activity, the "Time Since Last" is not resetting to zero, neither when I accept or claim a submission. today, it went from 17 to 9...which doesn't make sense.
Currently the logic takes the submission date of the most recent submission where you're a judge, not the judging date. It's a logic error, but it seems it was easier to program it this way for now.
Ok..Thanks.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
Editor, Expert player (2372)
Joined: 5/15/2007
Posts: 3940
Location: Germany
I noticed this page https://tasvideos.org/HomePages/MUGG/MLSSLuaScript abruptly ends after the Download section. The Instructions, Upcoming Features and Ideas , Known Issues and Feedback sections are not shown.
Emulator Coder, Judge, Experienced player (732)
Joined: 2/26/2020
Posts: 791
Location: California
This isn't a site bug, this is just the page was edited in a way which all that "cut off" content is now in the "Older Versions" tab in that table. Which is just a %%TAB_END%% is missing.
Site Admin, Skilled player (1255)
Joined: 4/17/2010
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MUGG wrote:
I noticed this page https://tasvideos.org/HomePages/MUGG/MLSSLuaScript abruptly ends after the Download section. The Instructions, Upcoming Features and Ideas , Known Issues and Feedback sections are not shown.
It's missing %%TAB_END (which you almost added and then removed).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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