In SpongeBob SquarePants: Battle for Bikini Bottom, Plankton creates robots all across Bikini Bottom to take Bikini Bottom over. SpongeBob must collect golden spatulas in levels like Bikini Bottom, Jellyfish Fields, Goo Lagoon, Sandy's Treedome, Rock Bottom, The Mermalair, Sand Mountain, The Industrial Park and Plankton's Lab to destroy robots and take plankton down. In Some levels SpongeBob may ride Mystery the Seahorse.
Game objectives
- played on Bizhawk 2.8.0
- SpongeBob must collect 3 spatulas in each level and reach a gate to advance to the next level. Once the player completes 6 levels in each chapter they fight a robot boss: Robot Sandy, Robot Patrick, Robot Squidward, The Duplicatron and Robot SpongeBob. the run ends once the player beats SpongeBot SteelPants and the credits play.
Several glitches are utilized to quickly complete Battle for Bikini Bottom. SpongeBob can glide faster than usual by letting go of the D-Pad, SpongeBob can go even faster if the glide is done off of a moving platform or after jumping off of Mystery after taking damage to activate an extremely fast glide. Mystery can also perform a double jump, allowing for backtracking and several sections to be skipped. if a double jump is done off of a robot, the boost from the robot will be stored allowing for an extremely high jump. By jumping off of mystery, the player can clip through thin ceilings, massively changing 2-5 (New Robotropolis). When riding mystery, SpongeBob can duplicate spatulas to skip 1 spatula in the level. If the spatula is on the ground a Dupe can easily be performed, if not SpongeBob must jump off mystery to duplicate the spatula.
1-1 (When Robots Attack)
In 1-1 Fast glides and bubble strategies are used to skip short gameplay sections.
1-2 (Hi Ho Mystery Away!)
SpongeBob jumps off of mystery and preforms a fast glide to complete a section slightly faster.
1-3 (Robot from the Goo Lagoon)
Multiple tight jumps are preformed using the fast glide. a Bubble will also be used to manipulate a platform cycle
1-4 (Please Please Kelp Me)
A Damage Fast glide is utilized to complete a section faster. A singular double jump is used and there are also tight jumps.
1-5 (There Goes the Neighborhood)
Multiple double jumps as well as a spat dupe is used to complete the level quickly.
1-6 (Nuts and Bolts)
Multiple tight jumps are done to complete the level without using any birdbaths to restore SpongeBob's water.
Attack of the Steel Squirrel
SpongeBob jumps on top of Robot Sandy and takes damage to quickly defeat the robot.
2-1(Bring it Around Downtown)
Fast glides are used to complete the level quickly.
2-2 (Gone Jellyfishing)
Multiple tight jumps are used to skip sections including one that jumps on a robot in midair to quickly collect a spatula. Double jumps are also utilized.
2-3 (Short Circuit)
Fast glides are used to complete the level quickly. A tight jump is also used to make a cycle at the beginning of the level.
2-4 (No Horsing Around)
Fast glides are utilized for quick movement in the beginning of the level. Double jumps are also utilized to skip multiple sections of backtracking.
2-5 (New Robotropolis)
Damage Boosts are used in this level along with a damage fast glide at the end. Double jumps are used to complete sections quicker. Along with clipping through a thin ceiling to skip a long section. Another long section is skipped by jumping on top the roof of a building. Finally, A Spat Dupe is done to skip a section to reach the final spatula
2-6 (To the Mermalair)
A tight jump is made at the beginning of the level using a fast glide to skip waiting for a platform. other fast glides are used to skip waiting for platforms. Tight cycles are used to complete the level quickly
Star Power
SpongeBob jumps off mystery to beat Robo Patrick without mystery like intended.
3-1 (Around the Way Sponge
A spatula is duplicated and then grabs the intended last spatula to complete the level much quicker than usual
3-2 (Seanutbutter and Jellyfish)
Fast glides are used to make tight jumps. a platform is used to increase the speed of a fast glide to make a tight jump.
3-3 (Mystery Loves Company)
Double jumps are used to skip a section in which a robot is pushed. Damage is also taken to avoid waiting for robots
3-4 (Hitting the Slopes)
A spatula is duplicated to skip a long section of gameplay. A Damage fast glide is also utilized at the end of the level.
3-5 (In-Cog-Neato!)
A spatula is duplicated to skip a long section of gameplay. A ceiling clip is used to get out of a building. A robot bounce is stored to skip jumping on platforms
3-6 (Robots in the Skies)
Fast glides are used to make tight cycles. Damage is used to skip waiting and many tight jumps are done.
Squid Vicious
SpongeBob quickly grabs 6 bombs with mystery and throws them at robot Squidward.
4-1 (It Came from Rock Bottom)
Fast glides are used to skip a section of gameplay. A robot is hit in midair to skip waiting.
4-2 (Deep Trouble)
A jump is used to skip the first section of gameplay needed to get mystery. A spat dupe is used to have 2 spatulas out of the first section. once inside a portal near the end of the level. A double jump is used to collect an out of reach spatula.
4-3 (Escape from Sand Mountain)
Fast glides are used to complete sections faster. a tight jump is preformed using the fast glide.
4-4 (Back to the Seacave)
Double jumps are used to make a section much faster. A spatula is duplicated to skip a spatula at the end of the level
4-5 (Industrial Robolution)
Fast glides are used to make tight jumps and manipulate gas cycles. several tight cycles are made in the level. A robot bounce is stored to skip a section and a spatula is duplicated.
4-6 (Plankton's Inner Sanctum)
Fast glides are used to complete the level quickly. some tight jumps are preformed.
SpongeBot SteelPants
Bombs are thrown on the left side of the Duplicatron to skip needing a robot bounce. the credits play after the boss is beat.
the Audience may enjoy the tight jumps done with fast gliding, along with Damage Boosts, mystery's double jump and R-Clipping
Darkman425: Forgot to set this to delayed as the author is working on improvements.
Darkman425: Submission cancelled by author request.