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Just a small improvement to this:https://www.youtube.com/watch?v=ocr4YH_XptM&t=0s
The goal is beating the game as fast as possible without using wrong warps.
NotThinkAnything helped me with 4-2, 8-2 and a small part of 8-4. I made the rest. We try making this as entertaining as we could.


TASVideoAgent
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What are "wrong warps"? This is the first time I've ever heard of such a thing for Super Mario Bros.
Darkman425
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From watching it, I assume the "wrong warps" in question are the vine skip in 4-2 and using the pipe before the lava in the cheep cheep room of 8-4.
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The game often decides where to warp the player on entering a transition based on how far the screen is scrolled, rather than the actual pipe/vine/whatever used to transition areas. This is what leads to the minus world (entering 1-2 warp pipes without having the screen sufficiently scrolled), and is used in the usual warps run in 4-2 (by getting ahead of the screen to use a later warp pipe to a further underground area, instead of climbing the vine), and in 8-4 to turn back and enter the swimming room via the closer pipe instead of continuing ahead to the 'intended' one. The run looked optimised from a first watch. That being said, since wrong warps are only used twice, and in minor ways, I am unconvinced that this goal has a significant amount to offer beyond a normal warps run.
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Hi. I was actually not expecting this submission. I thought that it would just go on the userfiles. I am completely blind, and I actually needed help with some of 4-2, 8-2 and 8-4 for this TAS. I enjoyed making this TAS, but I don't think this should have been submitted for publication. Because I am one of the authors, I will not vote. However, if I hadn't made it, I'd give it a no vote. I did enjoy making this run, though.
DJ Incendration Believe in Michael Girard and every speedrunner and TASer!
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om, nom, nom... sweet!