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Experienced player (690)
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Editor, Experienced player (570)
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Posts: 4036
Oh my goodness, what a great video! Brought back so many good memories of watching BfBB progress as a speedgame way back when. I said "That's me!" out loud when he mentioned my username and showed our forum posts.
itsPersonnal wrote:
Oh also, the Any% is At Goo Lagoon, post Robo-Sandy. I'm about twice as fast as the 2014 TAS, ~8 minutes ahead.
Thanks for the update, Hazel. Even if I don't post much here, I keep up on your trick videos and greatly enjoy them. Your TAS is going to be amazing! Here are some of Hazel's newest videos since February: Bypass Krabs checkpoint on Pier as Patrick: https://www.youtube.com/watch?v=z5eB1r9Ghxg Store Goo Knock-back Trajectory Between Different Levels: https://www.youtube.com/watch?v=e8C_8kaeQjg Late-game Security Tunnel: https://www.youtube.com/watch?v=EhW7go3elIA Museum Sock for mid-game: https://www.youtube.com/watch?v=x-9J_eJ9360 LTCS timing to Late Game: https://www.youtube.com/watch?v=9YI8lVPfOnk fall off the ledge 30 times a second, also store BBJ speed: https://www.youtube.com/watch?v=22cSTzcEcWc
itsPersonnal
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Posts: 539
Here's part 2 of the series: Link to video Also I'm not posting many videos related to the Any% TAS on my youtube, I'm using twitter instead, so here are some videos: 1 tiki 30! testing https://twitter.com/fusionvaria/status/1273704669261463553 1 tiki 40! testing https://twitter.com/fusionvaria/status/1270821788247785476 https://twitter.com/fusionvaria/status/1270464889686052871 Probably somewhere around 50 hours have gone into looking for a stable 40! setup, it is theoretically possible, but only achievable through brute force because of many chaotic factors (such as camera position, rng, and random lag all dramatically influencing the outcome).
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
itsPersonnal
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Posts: 539
Any% TAS is ~half done. ...But I've run into my first seemingly unavoidable desync, so RIP TASvideos submission. Unless I run into another completely momentum ruining section, like SBA, I think I'm on pace to have this TAS done by the end of the year.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
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itsPersonnal wrote:
Any% TAS is ~half done. ...But I've run into my first seemingly unavoidable desync, so RIP TASvideos submission. Unless I run into another completely momentum ruining section, like SBA, I think I'm on pace to have this TAS done by the end of the year.
Do you know if the desync point is deterministic? If so, it might be something fixable by the devs. Jos is somewhat active in discord; maybe try messaging them the file for help?
itsPersonnal
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I don't know the root cause of the desyncs but I believe at this point there is no fixing it. I have made a couple minutes of progress since the first one started happening, and I am not interested in redoing that progress. The trend of the desyncs is very odd. I'll give an example: Movie saved at frame 50,000 -> syncs and plays back fine Movie saved at frame 60,000 -> desyncs consistently in the same spot, around 40,000 frames in Movie saved at frame 65,000 -> desyncs inconsistently across many different places, some even sooner than frame 40,000.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
itsPersonnal
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Desyncs aside, I have good news: The TAS is now at Robo Patrick. Phase 1 is done and work on Phase 2 and 3 will hopefully only take a couple days if RNG is nice to me. I am currently 14 minutes and 52 seconds ahead of my 2014 TAS, so even if Late-Game were identical, this would still be on Pace to sub 50 minutes on Gamecube. ...Believe me though, TAS Late-Game has gotten much, much, much faster in these 6 years. I am placing my bet on sub 40.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
itsPersonnal
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Posts: 539
The 2020 Any% TAS is at final bosses. The premiere date will be announced this weekend.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
itsPersonnal
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Posts: 539
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
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Hazel posted the TAS early, here it is: Link to video Absolutely mindblowing. Even the entertainment sections show a surprising level of control over the game. I will be rewatching this run many times until a newer one arrives. Thank you, Hazel!
itsPersonnal
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Check out this bore of a TAS if you've got an hour to kill this Sunday. Not good enough for TASVideos, but might be good enough for you :) https://www.twitch.tv/rubbertoe64 Link to video Edit: Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
itsPersonnal
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Found a way to surpass what was previously the max speed a displacement Cruise Boost could get. This improvement works in most any situation, meaning this game is busted now. Vid has 75 speed cruise boost where the previous fastest DCB speed was 28. Speeds up to 200 are theoretically possible. Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
itsPersonnal
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big timesave for cheat% using the new CB tech Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
itsPersonnal
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All new Cheat% TAS dropping this Thursday, Oct 13th, most optimized TAS of BfBB by wide margin. Sub minute end-time if loads times are converted to Xbox length (TAS was made on Gamecube emu because better tools, despite slower loads). Stay tuned...
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
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itsPersonnal wrote:
All new Cheat% TAS dropping this Thursday, Oct 13th, most optimized TAS of BfBB by wide margin. Sub minute end-time if loads times are converted to Xbox length (TAS was made on Gamecube emu because better tools, despite slower loads). Stay tuned...
The biggest unfortunate is that we'll never see publication of both old Cheat% TAS and new Cheat% TAS on TASVideos.org because these Cheat codes are used to unlock power-ups and access to final boss and therefore not allowed since Cheat codes and passwords are only allowed to access harder difficulties and/or bonus content, including cosmetic improvements.
WIP
itsPersonnal
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TheAmazingAladdin wrote:
The biggest unfortunate is that we'll never see publication of both old Cheat% TAS and new Cheat% TAS on TASVideos.org because these Cheat codes are used to unlock power-ups and access to final boss and therefore not allowed since Cheat codes and passwords are only allowed to access harder difficulties and/or bonus content, including cosmetic improvements.
It's not that unfortunate, vid will be on youtube for all interested. I could post the raw .dtm file somewhere too, I suppose.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
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TheAmazingAladdin wrote:
The biggest unfortunate is that we'll never see publication of both old Cheat% TAS and new Cheat% TAS on TASVideos.org because these Cheat codes are used to unlock power-ups and access to final boss and therefore not allowed since Cheat codes and passwords are only allowed to access harder difficulties and/or bonus content, including cosmetic improvements.
Please check the rules before retelling them from memory. We've had a poll about it and it was changed.
MovieRules/History wrote:
In-game codes that add gameplay are allowed for Standard (2022-07-14) In-game codes that add gameplay are allowed for a separate branch, as long as such codes are used optimally. Codes that modify or disable in-game mechanics are not allowed, unless they unlock an in-game item or a skill that does that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Joined: 4/1/2022
Posts: 122
feos wrote:
TheAmazingAladdin wrote:
The biggest unfortunate is that we'll never see publication of both old Cheat% TAS and new Cheat% TAS on TASVideos.org because these Cheat codes are used to unlock power-ups and access to final boss and therefore not allowed since Cheat codes and passwords are only allowed to access harder difficulties and/or bonus content, including cosmetic improvements.
Please check the rules before retelling them from memory. We've had a poll about it and it was changed.
MovieRules/History wrote:
In-game codes that add gameplay are allowed for Standard (2022-07-14) In-game codes that add gameplay are allowed for a separate branch, as long as such codes are used optimally. Codes that modify or disable in-game mechanics are not allowed, unless they unlock an in-game item or a skill that does that.
ok sorry
WIP
itsPersonnal
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Posts: 539
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
Lobsterzelda
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itsPersonnal wrote:
All new Cheat% TAS dropping this Thursday, Oct 13th, most optimized TAS of BfBB by wide margin. Sub minute end-time if loads times are converted to Xbox length (TAS was made on Gamecube emu because better tools, despite slower loads). Stay tuned...
Are you planning to submit this TAS to the site now?
itsPersonnal
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Lobsterzelda wrote:
Are you planning to submit this TAS to the site now?
Sounds like a hassle, given the recurrent drama that's ensued following everything else I've submitted to this site in the past lmao. I think anyone interested in seeing this TAS will find it without issue.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
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