Joined: 6/9/2020
Posts: 2
Location: Somewhere
It uses 006D, 0086, and 0400 but it also does calculations on them, which I don't know
Post subject: Subpixel position address
Sand
He/Him
Player (143)
Joined: 6/26/2018
Posts: 175
redatchyon2098 wrote:
Now you just need to know the address of Mario's sub-pixel position
I don't know this game, but what you are looking for may be at /GameResources/NES/SuperMarioBros.html#MemoryAddresses.
Darkman425
He/They
Editor, Judge, Skilled player (1293)
Joined: 9/19/2021
Posts: 263
Location: Texas
I may as well post this here. Link to video User movie #637912781916759106 So far I feel this is fairly okay. I haven't quite figured out fast acceleration for Luigi so that's some frames that could be saved. The Air Man fight is also a mess since I couldn't figure out how to get the fast fight with double hits and the early hits on him. I feel like I should be able to get those time saves but I'm not quite at there. At least I can say that optimizing room transitions to get better room positions has been satisfying to get. Luigi's jumping skills actually being helpful to skip otherwise slow sections is also cool.
Switch friend code: SW-2632-3851-3712
Joined: 1/13/2007
Posts: 343
The RTA Speedrunners have now supposedly TIED the Human Theory TAS all the way up to 8-1. once someone does that, and gets world 8 correct, there's literally nothing more to improve.
Asumeh
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Active player (284)
Joined: 7/18/2018
Posts: 86
I felt like posting this run of HL Coins Land, a SMB1 ROM hack by HappyLee, which also obsoletes his own run of it in 2011. Download the run here! Special thanks to BlackWinnerYoshi for encoding my run, view the encode here: Link to video I first TASed on a bad ROM which started at World 0; players can bypass it by either pressing Start at the earliest possible frame or by pressing Start while holding the A button. I re-did the TAS on a fixed ROM that eliminates that problem, but along the way, I was able to optimize World 3-4 which, in return, gave me a faster Bullet Bill spawn for World 4-2. I also managed to save a framerule on World 2-1 but lost it due to worse Cheep Cheep spawning on World 2-2; I also did better entertainment on World 3-3. 6/30 edit: Removing details on it being a WIP, as I have finished the TAS a couple of days ago. Also included additional up-to-date information. You can still view my video of the original run that completes up to World 4-1 here.
Yaaay, I'm an active player now! :D (as of 11/9/2024) Thanks to TASVideos for the support, they're awesome.
I'm Asumeh, semi-expert SMB1 TASer. :) Check out some of the TASes I don't submit/upload to TASVideos on my YouTube channel, if you'd like. In progress: - Extra Mario Bros. (redo) (with HappyLee and w7n) - I'm currently assisting with finding improvements before the boss. On hold; we're currently struggling to confirm that we have the fastest route. Some debugging may also help with finding glitch exits, but neither of us are experts in that field. - Record my older TASes (excluding any obsolete TASes) and upload to YouTube. - Pretty busy at the moment... Check out my other links here. (Mostly WIP hehe)