Post subject: request for Cheats support
Joined: 6/30/2021
Posts: 5
Dear Bizhawk,     Can you imagine integrating with mGBA?     Everyone would be happy, cause they'd be getting the best from both worlds.     - a faster Turbo     - Cheats..     Right now, I just really want to use Cheats to skip the grind in a Pokemon game.     After that, THEN I'd like to use Bizhawk's recording features.     So how much longer are you gonna wait?
Emulator Coder, Judge, Experienced player (729)
Joined: 2/26/2020
Posts: 783
Location: California
BizHawk already uses mGBA for its GBA core, and already supports cheats.
Joined: 6/30/2021
Posts: 5
CasualPokePlayer wrote:
BizHawk already uses mGBA for its GBA core, and already supports cheats.
Link to video
Emulator Coder, Judge, Experienced player (729)
Joined: 2/26/2020
Posts: 783
Location: California
SSpeed wrote:
CasualPokePlayer wrote:
BizHawk already uses mGBA for its GBA core, and already supports cheats.
Link to video
1. That doesn't change the fact that BizHawk uses mGBA for its GBA core. The BizHawk frontend would be the bottleneck rather than mGBA's emulation core. 2. Code Breaker codes are unsupported by BizHawk, which is an open issue: https://github.com/TASVideos/BizHawk/issues/897
Joined: 6/30/2021
Posts: 5
Integration: mGBA and Bizhawk, sitting in a tree,    K    I    S    S    I    N    G first comes love, then comes marriage, then comes the baby in the baby carriage.
Emulator Coder, Judge, Experienced player (729)
Joined: 2/26/2020
Posts: 783
Location: California
SSpeed wrote:
Integration: mGBA and Bizhawk, sitting in a tree,    K    I    S    S    I    N    G first comes love, then comes marriage, then comes the baby in the baby carriage.
They're already integrated.
Joined: 6/30/2021
Posts: 5
If you say so, I'm done here, bye. Thanks for chatting with me.
Joined: 6/30/2021
Posts: 5
Hype I was able to use cheats in mGBA, transfer the save to Bizhawk, and continue from there. Here's how:     1. do everything you need to do in mGBA, then save in-game.     2. rename the .sav file to .SaveRAM and move it to Bizhawk's SaveRAM folder. Move the other files in the folder elsewhere for now.     3. run the game in Bizhawk (without loading a savestate), and you should see that the in-game save has been successfully copied! Yay!