Submission Text Full Submission Page
I use famtasia to play this game.
With NO warps and no Power-Up (Always play as Small)
This is my first version, so there's many mistake.
Use Untested code abuse, Luck abuse (Sometimes unLuck abuse!) and Close approach collision abuse.
I'm aiming at using NO Power-Ups. I don't know what version of rom i used
Bit I know I use a version of rom that can watch Pom's smb1 run.

Bisqwit: Submission rejected. See discussion. <broken link>


TASVideoAgent
They/Them
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Joined: 8/3/2004
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This topic is for the purpose of discussing #616: yagz's NES Super Mario Bros. "warpless" in 19:27.68
Former player
Joined: 9/12/2004
Posts: 184
Location: Austria/Styria
You know this was already done much faster? http://tasvideos.org/queue.cgi?id=486 Also
This is my first version, so there's many mistake.
You have tools like slowdown and savestate so use them.
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Worse than that old Yy's video is faster than this http://tasvideos.org/queue.cgi?id=143
Joined: 5/29/2004
Posts: 757
K... there's some problems here.. and big ones at that... Strike #1 - It's already been done faster, as pointed out Strike #2 - You make jumps that are not even needed and waste time units and time in general with them. Strike #3 - You used Famtasia!! That's a HUGE Nono on many a field.... Already enough to strike out, but..... #4 - So FEW Re-Records! For something of this undertaking, I'd be expecting 20K large... not a hair over 1,000.... #5 - The mistakes alone man... #6 - Not even knowing what Rom!!! I mean seriously! That's a HUGE factor! If it's a hacked rom, that'd be an instant No go right there.. thankfully it DOES play with the PRG0 Rom. #7 - Untested Code Abuse.... what the heck is that supposed to be? You tried... but unfortunately... this is a No... My suggestions for improvement? #1. Use FCEU! You have Frame Advance to help and slowdown too! They're your friends #2. More re-records #3. Perfection or bust! We don't care if it takes 1 million re-records.. if it's Perfect, that's what matters! I hope this will be to your benefit and not disuade you from trying again. Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Player (206)
Joined: 5/29/2004
Posts: 5712
So we're not accepting Famtasia movies anymore?
put yourself in my rocketpack if that poochie is one outrageous dude
Post subject: why don't they ever listen
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Bag of Magic Food wrote:
So we're not accepting Famtasia movies anymore?
Yes we are, although Famtasia is deprecated. But as for the submitter, I quote the Rules: - The movie must be good - This details to following points: - A speed-oriented movie must beat all existing records - If your movie is going to beat something, be sure it beats it. - If your tool-assisted movie is slower than the non-toolassisted world record of the game you play, your movie will almost certainly be rejected. and the Guidelines: - Be aware. - Don't get caught of being uneducated of the game you play. Search the Internet and find out everything that matters: tricks, routes, maps, charts, bugs and existing records. - If are aiming for speed and you fail to beat existing speed records, your movie will be rejected. See Rules. In the light of these valuable comments, I'm rejecting this submission.