Post subject: Giana Sisters
Joined: 4/30/2005
Posts: 199
Is any one making a Giana Sisters-TAS? Looks 'a little' like Super Mario.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Giana Sisters was a total rip off from SMB1 to Commodore 64, if I'm not entirely wrong. I've never heard of the game to NES though.
/Walker Boh
Joined: 4/30/2005
Posts: 199
O, darn, you're probably right. There is no Giana Sisters to NES... I'm such a friggin idiot. Well, I don't want this topic to be a total waste of space so I ask a question: You guys aren't thinking of making TASs of games to Amiga, Commodor 64 and stuff?
Player (206)
Joined: 5/29/2004
Posts: 5712
Well sure, just hook me up with the right emulator
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 8/16/2004
Posts: 37
I have a video you can get it via emule(i think) some time ago there was a page which offered the ed2k link for that but i do not remember the page
i hate sony like nothing else
Joined: 5/28/2004
Posts: 28
Location: St. Albans, WV
Unfortunately, with no C=64 emu that supports re-recording, the only way I can think of is either using FRAPS with CCS on full-screen, or using a modded Xbox with a C64 emu, and hooking it to a cap card. Neither of which would be considered submittable (At least here, anyway). Question: A few months ago I was recommended to try sending my arcade runs of TMNT, Contra, and Double Dragon 2 to archive.org, unfortunately, I can't get 10% in before my connection is severed. Has anyone had problems with Archive.org lately? Archive.org would probably be the best place to send Commodore/Amiga runs for now.......
Joined: 10/3/2004
Posts: 138
The newest versions of VICE can output proper video in PAL-mode via ffmpeg, as well. NTSC-mode is not recommended as the emulator still only outputs 50fps. Also, VICE is cross-platform and open source, so one could add their own rerecording functions. Plus, the Linux version is awesome (and the 'native' version, as that's where VICE development takes place).
Joined: 5/28/2004
Posts: 28
Location: St. Albans, WV
If I only knew how to make a perfect run "entertaining", I'd do a Jumpman run (Putting it up on the fastest run speed would make the game impossible unless there was a way to slow it down, yet record every frame like the Morimoto SMB3 run), along with Jack Attack (23 years later, it's still one of the most simple, yet completely unfair games ever concieved) and both of the Impossible Mission games. But this is an NES forum, so I'll bow out............ .........even though Impossible Mission 2 is also an NES game. ;)
Joined: 11/3/2005
Posts: 3
i found a speedrun movie of Giana Sisters (amiga version) on this site: http://www.recordedamigagames.org and a C64 version on this site: http://www.c64-longplays.de.vu/
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Awesome speedruns! Well, of course they could have been played better but I don't really care. The games are cool anyway! I actually didn't realized just how like Giana Sisters is to Mario ;) And now I know what Rodland is! It's like Bubble Bobble and Wrecking Crew combined. Anyhows, I think Rodland for NES is one of the rarest games to the console. If one wants an original cartridge that is. I sure wants one.
/Walker Boh
Joined: 12/4/2005
Posts: 6
Walker Boh wrote:
I actually didn't realized just how like Giana Sisters is to Mario ;)
Well Nintendo went after the makers of Giana Sisters, because of the very big similarity, so there wasn´t any reprint of Giana Sisters after the first one (or something like that). But of course the pirates had already at the time copied it. Heck I prefer Giana Sisters (in C64 version), over Super Mario Brothers 1 any day, because of the smashing soundtrack :) I was just sadened, when I heard the Amiga soundtrack :-/. P.S. I love super mario allstars, and have it on SNES, so I am not an anti mario person.
Joined: 3/19/2005
Posts: 63
Location: SuPeRZzT LaNd
chris hulsbeck did the soundtrack to it.. he still does c64 music remakes to this day
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