Make sure you're using the latest version of Nitsuja's TAS-enhanced snes9x when you view it. (Latest version found
here.)
Also, make sure that WIP Timing is on when you watch the movie, otherwise the input ends up out-of-synch with the actual game eventually.
If neither of those work, then there are still a few things you can try:
a) Fiddle with the "Fake Mute" playback option. I don't actually record with the sound muted, but I do have the "mute on frame advance" option turned on, and I
do have to record a lot of this frame-by-frame. (Battles in particular.)
b) Make sure you have the sound turned on and not muted. Having the sound turned off on playback has only given me an issue once, but I have no way of knowing whether it becomes an issue on other people's comps.
c) Let the rom run for about 10 seconds before you load the movie. Generally speaking, this movie shouldn't require the "warm-up," but I
do know it's occassionally necessary with some roms, so you should go ahead and try it anyway.
Also, for the benefit of the patient souls still waiting for an update: all that stuff I was saying about forcing any drop I wanted on a given floor? Not actually true. There seems to be an upper-limit on the number of drop sets it's possible to earn on a given floor. (About 40.) The drop set you get upon entering a floor is determined by how long you've spent in the cave, total. Which floor layout you get is
also determined in this manner, but the two do not change at the same pace. (Drop sets change every frame, floor layout changes once every other frame, or on certain floors every third frame.)
Furthermore, the possible drop sets for the next derivative floor seem dependant on which floor layout you're currently on. This
is actually important to know, but I'm not sure I've the patience to actually exploit this. (I won't bore you with a detailed explanation unless someone asks for it.)
Anyway, I haven't gotten much work done on this for two reasons:
1) Class loads haven't lightened up in the slightest.
2) An old friend of mine died in early October. It's kinda made me lose interest in most of my hobbies for now.
anyway... I don't know when I'll be getting back to work on this, but I do still plan to finish it. (Plus the revised run that doesn't grab the Dragon Eggs.) Though if anyone wants to try their hand at this game, they're welcome to try.