Post subject: Midnight club street racing
Joined: 9/12/2014
Posts: 543
Location: Waterford, MI
This game is very hard to tas. Let alone to get through it. I really doubt anyone will do an RTA of this game. Which is why I think it will make a good tas. To "speedrun" this game, you must obey the following rules: No head on collision. Try to keep your speed at max at all times(really hard to do IMO) Do not lose your opponent you are about to race(it starts out red, then yellow, then green where he/she proceeds) do not allow it to go back to red. Similar to that vain ^ you also need to manipulate your opponent to not crash into anything unless you have to. Like if that car is too fast. I have made a test run of new york and one opponent in london. Link to video Major mistakes in that run: Let the yellow light turn red because I was a n00b :P no longer happened starting at the 3rd opponent. Didn't change to the Jones when that was faster. Made that chase pretty long.. Afterwords I've fixed that. Maybe I should have gotten more cars? Probably for a 100% run, but this is any%. So yes, this game is a pretty hard racing game. Cops chase you while you are racing.
Joined: 9/12/2014
Posts: 543
Location: Waterford, MI
Alright. Well, I guess I'd say this game is complete. There is ONE more race left. The world champion race. But why would I do that when its just going to be another "manipulate cars to slow down your opponent to get through this"? Link to video Oddly enough, the New York champion race was MUCH harder than the London champion race. There was no traffic to "help me get through this mayhem" so I had to just crash into him myself. Maybe there's an actually route you need to take to win without luck? I actually had to figure out a new route in one of the races. Upon finding the new route, I still had to manipulate cars to help me get through. Seeing a "Frame perfect" run of this game wouldn't even be that different than mine. It would be faster, but the differences would be unnoticeable.