Post subject: Huge timing improvements for Dolphin
Emulator Coder
Joined: 5/8/2014
Posts: 125
It's frustrating when a game doesn't work as it does on console, especially when the difference is something like an in-game timer. With PR3601 now merged, timings in many games will be improved. Metroid Prime 1/2/3 FMVs will no longer lag on transitions, Pokemon Puzzle League, Majora's Mask vC(if you have a save; still can't create a save there), Ocarina of Time VC, Super Smash Bros. VC, Ed, Edd, Eddy GC, and many other titles will now work better in Dolphin. This should open up the possibilities of a Pokemon Puzzle League TAS if people want to use Dolphin for it as was suggested before.
Editor, Skilled player (1824)
Joined: 8/25/2013
Posts: 1200
Hey, cool!
effort on the first draft means less effort on any draft thereafter - some loser
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
JMC, perhaps you should forward this to a few highly popular threads in the Gamecube section? Then again they have probably read this :P
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Arc wrote:
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natt wrote:
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