Hmm... I found I could save some time on Ballade by switching to Pharaoh Shot in the middle of the battle. I also started on ChargeMan, but maybe I should go see where else I need Pharaoh Shot to see if I can refill it conveniently.
put yourself in my rocketpack if that poochie is one outrageous dude
I've almost gotten my plan for the rest of the game figured out. I'm still working on the perfect strategy for the boss teleporter room, and I haven't settled on certain strategies for some of the non-boss areas of the later Dr. Wily levels.
put yourself in my rocketpack if that poochie is one outrageous dude
Yeah, Rush Jet is plenty useful in CrystalMan and NapalmMan, so I'm doing ChargeMan first because Napalm Bomb saved more time on StoneMan than Power Stone saved on ChargeMan in my test fights. What's mainly been holding me up these past few days is deciding whether to use Pharaoh Shot for part of the fight against the first Ballade. I think I'll go with the version where I don't use it because I can't seem to get refills in such a way as to not lose the savings.
That's just what I'm going to do, except in the first part, I can't jump up to the high platform because Rush won't be that high. I'm actually going to go straight across the bottom thanks to a trick I discovered that keeps me from falling in the fire.
put yourself in my rocketpack if that poochie is one outrageous dude
Okay, I figured out a better way to fight bosses with the Mega Rock Buster. You know how the NES movie authors are firing one uncharged shot from far away as early as possible to start one of the charged shots? Well, since the charged shot saves so little time compared to three uncharged shots on Game Boy, I figured the best strategy here was to alternate between charged shots and uncharged shots so that I end up firing 5 big ones and 4 small ones during the fight and use the "fire smalls from far away" technique four times. I've already saved 27 frames on the PharaohMan fight by doing this, so if I continue the current movie, it'll just be a test run to see if my plan for the end of the game works out.
put yourself in my rocketpack if that poochie is one outrageous dude
Another thing I remembered is that I could try to use missed shots to my advantage. There's the obvious "shoot to charge at a more convenient time" idea, but also, in this game, a charged shot pushes you back a little. Perhaps I could fire a charged shot while entering an area vertically and facing backward in some situations to get an extra boost forward. Should I try to work this into a redo of the first four levels?
put yourself in my rocketpack if that poochie is one outrageous dude
Well, I think it would be a little silly to fire missed shots if they don't do anything worthwhile, but I'll see. It's probably worth a redo to see if I can take back those "mysterious time losses".
put yourself in my rocketpack if that poochie is one outrageous dude
Are you talking about the part at the end of the first fortress after getting Ballade's weapon where the building falls apart behind you? I was thinking of using Ballade Cracker for most of that since it can destroy multiple barriers with a single shot, but it is laggy and I may need it more for the final fortress. So I'm not sure because I haven't tested it yet.
And does anyone think I should switch to Rockman World 4 for the final run to make it a little faster?
put yourself in my rocketpack if that poochie is one outrageous dude
Yeah, I mean the clasping fortess...
Are you sure rockman world 4 is faster?
But some of us doesn't get used to non-english version for language block. (Sometimes it seemingly doesn't bother...)
I figure it doesn't matter much because unlike the next game, there are only two forced conversations in this game, and I can get through both of them really fast, so you probably wouldn't catch them anyway. But if it really bothers you, I can work on the American version again.
put yourself in my rocketpack if that poochie is one outrageous dude
Or should I work on another RockMan World game? I would go back and do RockMan World 2, except I'm having trouble with item manipulation and it would seem very important to get lots of refills in MetalMan's stage.
put yourself in my rocketpack if that poochie is one outrageous dude