Tutorial 1: Writing LUA Scripts
Tutorial 2: RNG Values/Addresses
- Reverse Engineering
- Basic ASM mnemonics
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http://tasvideos.org/ReverseEngineering.html
RNG Note from Feos:
Another note: you don't need to figure out the whole formula, if you just see the general point of it: some RNGs are not manipulatable, global timer dependent, some are so complicated you can only rely on testing, and there's no point in replicating the formula in lua and foretelling the values, but sometimes you really can make benefit of replicating it to see the predicted values.
Other Tutorials:
Separate theory
- stuff about subpixels
- optimization
- luck-manipulation
Steps to Producing a Tutorial:
1. Start off without using the emulator
1.1 - Demonstrate using pictures and simple animations
2. Apply to Emulators
2.1 - Multiple emulator demonstrations for better overall knowledge
3. Show usage of helpful tools