Post subject: Savestates possible with Hourglass?
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
I wanted to know if hourglass can use savestates I want to test on Rockman7FC
ロックマンX7は? 私はそのクソゲームを憎む
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
Of course, savestates are what makes it a rerecording environment. However, Hourglass savestates tend to have problems in Windows 7, 8, and 8.1 depending on the game. Test saving and loading states on your main operating system first, and if savestates cause the game to crash, try it on a Windows XP computer or virtual machine.
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
I have Windows 8 I cant seem to find the savestate options
ロックマンX7は? 私はそのクソゲームを憎む
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4038
By default, states 1-10 are set to the number keys, and saving to each one is Shift+(that key). You can set them to different keys by going to Input>Configure Hotkeys.
Joined: 11/1/2010
Posts: 29
I would love proper savestate support for Windows 7. Will the upcoming Hourglass Ressurection have good compatibility for windows 7 and better savestate support?
Warepire
He/Him
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Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
Savestates will have better load-checks so they will crash less, that's all we can promise for the first version. If something crashes while saving a state, it will keep doing so for now.