Post subject: Using SGB has messed up sound and speed is slow
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
im having sound problems when using the SGB when playing games with the Super Game Boy mode on and the the sound the sound is messy because emulation isn't good any way how to fix this?
ロックマンX7は? 私はそのクソゲームを憎む
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
Which version are you using? Have you enabled FPS display? Because SGB is slow.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
im using Bizhawk 1.7.4 and I don't have FPS display
ロックマンX7は? 私はそのクソゲームを憎む
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Of course you have display fps. View -> Display FPS
It's hard to look this good. My TAS projects
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
Try enabling FPS Display. Go to View then select Display FPS. You will see that your FPS is not 60. Also, why are you not using 1.8.1?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
does 1.8.1 have a fix for this? and yes I enabled FPS display now
ロックマンX7は? 私はそのクソゲームを憎む
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
Now that you see your FPS isn't 60, and you can't ever expect good sound from an emulator if you don't have full framerate, you understand why your sound is bad. We don't remember anything about 1.7.4, so we wouldn't know whether 1.8.1 has a fix for this. Generally there isn't a "fix" for poor performance, except to "fix" your computer up with faster stuff or blow the dust out of it. Bizhawk is full of options, try ones related to SNES which talk about affecting performance, and ones related to rewinding.
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
Even I am getting low FPS and there's this cracking sound coming from the game. I did a quick AVI Dump and it's still there. Rewind was off. 100% speed, no throttle selected. I used the latest BizHawk SVN and Pokémon Blue.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
I tested this with Rockman World and it sounded terrible
ロックマンX7は? 私はそのクソゲームを憎む
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
adelikat wrote:
Of course you have display fps. View -> Display FPS
no I ment I don't have it on
ロックマンX7は? 私はそのクソゲームを憎む
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
made an AVI dump the sound is Perfect in the AVI but I think that's why it stutters and stops every few miniutes
ロックマンX7は? 私はそのクソゲームを憎む
creaothceann
He/Him
Editor
Joined: 4/7/2005
Posts: 1874
Location: Germany
check your're taskmanger to see how Much of your cpu is uti l i z e d
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
I checked one game in a wav export and saw nothing amiss. I wasnt able to get 60fps.
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
me neither I either get 16 to 2 fps
ロックマンX7は? 私はそのクソゲームを憎む
Editor, Emulator Coder
Joined: 8/7/2008
Posts: 1156
theres no option you could possibly pick that would speed up your system enough to fix that, so it's time to give up.
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
zeromus wrote:
theres no option you could possibly pick that would speed up your system enough to fix that, so it's time to give up.
I have an 8-core running at 3.10 GHz per core with an NVidia GTX 660 and 16 GB DDR3 and it's STILL slow for me. Whut?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Joined: 7/30/2014
Posts: 145
Location: マーベリックハンターベース
maybe if a bk2 SGB movie is encoded in a different codec? I wonder if that will fix sound ill test
ロックマンX7は? 私はそのクソゲームを憎む
creaothceann
He/Him
Editor
Joined: 4/7/2005
Posts: 1874
Location: Germany
hegyak wrote:
zeromus wrote:
theres no option you could possibly pick that would speed up your system enough to fix that, so it's time to give up.
I have an 8-core running at 3.10 GHz per core with an NVidia GTX 660 and 16 GB DDR3 and it's STILL slow for me. Whut?
Yes, and I have a Phenom II X6 running at 3.3GHz (gfx card and RAM don't matter) and I get 43fps at the title screen. This is normal. The only thing you could try is the "Use Ring Buffer IO" checkbox in "menu|SGB|Options" when the ROM is loaded, but for me disabling that option decreased the framerate. SGB is a GB on top of a SNES. The latter is emulated by the bsnes core, which is already very taxing because of its accuracy. Then the GB is also emulated at the same accuracy level.