Game Objectives

  • Aims for Fastest Time
  • Abuses Errors in the Game
  • Genre Platformer

Dooty’s Comments

No it’s not the 100% update of the PSX version I was working on. I’m still stuck there; a handle to open one of the trapdoors is missing. So I decided to watch some Oddworld videos to see if there’s a new trick, or at least something to motivate me to search for the cause of the glitch. The first video I watched was exactly the TAS of Oddworld Adventures, by Applepieman. Reading his comments something got my attention on Stage 3-4; “Now for some reason I didn't have to activate the chimes to open the door, so hurray time saved.” Little did he know, but he already used that trick on Stage 2-3 (Door 4). So I went to investigate the relation between those two open doors. To my surprise, I found it right on Stage 1; it was the Pause Trick! The rest is what you’re about to see on this run, a few optimizations here and there and I managed to shave 5879 frames off of the published run. As always, I hope you enjoy the run and see you very soon.

Stage 1

He possessed and killed a Slig, but it’s slightly faster to avoid him.

Stage 2-1

The use of the Pause Trick alone would be enough to save some time here, but since the door is open, let’s use it.

Stage 2-2

The Sligs here are really tough to avoid, but the Pause Trick “tricked” them.

Stage 2-3

Here’s where Applepieman used the Pause Trick to open a door for the first time, and I just used the same strategy.

Stage 2-4

If a door requires a password to open, the Pause Trick is useless. Fortunately, it’s not the case here, but it will change in a
bit.

Stage 2-5

Here I use a trick from Applepieman’s test run; the wrap around. I’m still not sure if that’s the best way to spend a Pause
Trick, but it’s cool.

Stage 2-6

Now this stage is weird; use the Pause Trick in any other room first and you’ll be forced to use the chimes to get out. That’s
why that Pause Trick at the start for apparent no reason.

Stage 2-7

Exactly the same strategy here. Yeah, sorry I’m lazy.

Stage 3-1

I tried, believe me, but it’s still faster to do what Applepieman did.

Stage 3-2

Finally something new, and it’s not the Pause Trick; if you have to throw something and have enough room to crouch, do so.

Stage 3-3

Time to use the throw while crouched again, it is 10 frames or so faster than throwing while standing.

Stage 3-4

This stage is the reason of this new run, and even though it is faster, I couldn’t find a place to use the Pause Trick to
actually save time.

Stage 3-5

The only difference here is the way I collect the meat for the Slog, the rest is carbon copy of the published run. Now, after the run I decided to spend a few frames to go to the credits, so no user interaction is needed anymore.

Special Thanks

Applepieman, for his runs of this game. A lot of his strategies are still the best and fastest, thank you.

Suggested Screenshot

[dead link removed]

feos: That's another borderline case, but it didn't get really bad feedback, and people were more entertained by this run than by its predecessor, so I'm mooning it, unless the rates are ugly. Publishing...


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
This topic is for the purpose of discussing #4387: Dooty's GB Oddworld Adventures in 07:31.95
EgixBacon
He/Him
Player (184)
Joined: 4/15/2013
Posts: 331
Location: In the attic
Hey hey, this was a nice surprise. Here, have my first Yes vote.
FanFiction|Youtube Still on Win7! Take that, Microsoft!
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
A nice improvement to the published run. Thanks Dooty! Yes vote from me!
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Spikestuff
They/Them
Editor, Publisher, Expert player (2642)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
Samlaptop wrote:
A nice improvement to the published run.
Published run for the uninformed: [1306] GB Oddworld Adventures by applepieman in 09:07.88 I'll give it a Meh. I cannot give this a Yes, because it wasn't entertaining to me but the TAS has technical points to it compared to the previous one. Edit: So feos do not do what you did to Tekken 3
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Expert player (2467)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Thank you, guys. My thoughts about this submission are pretty much the same as yours; Yes, publish it, but No it's not entertaining...
I am old enough to know better, but not enough to do it.
Editor, Experienced player (885)
Joined: 1/23/2008
Posts: 529
Location: Finland
Well, I'd give this one a weak yes. The game looks fairly blocky, but at least it's short and has glitches. To think about it, glitches seem to be a running theme in Oddworld-games...
Editor, Expert player (2478)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
Pausejumping is always entertaining.
Former player
Joined: 10/6/2007
Posts: 86
I say hell ya, Honestly never expected anyone else to give this game a whirl. I the little tricks you did to improve all over the place is awesome. Congrats on trumping my run!
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Spikestuff wrote:
Edit: So feos do not do what you did to Tekken 3
How many dislike posts do you see here?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Samtastic
He/Him
Player (154)
Joined: 11/30/2012
Posts: 775
I see 2 Meh's and 14 people linking this.
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
Samlaptop wrote:
I see 2 Meh's and 14 people linking this.
It’s 3 Meh now. I somehow watched the whole thing, but I can’t say I was very entertained; although the pause glitch was interesting.
Guga
He/Him
Joined: 1/17/2012
Posts: 838
Location: Chile
feos: Remember that you can use CRF 22 for this TAS since it would look the same if you used CRF 20 AND it will be smaller.
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
Dooty does another Oddworld run on the PSX, DMG. It's nice I suppose.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2660] GB Oddworld Adventures by Dooty in 07:31.95