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Radiant wrote:
Well, "boss skip glitch" has the advantage of being clear and objectively definable.
I'm not sure. dwangoAC and I made a test run at the end of NetHack (using the game's debug mode to set us up in the state we'll be in). Instead of a final boss, NetHack has a final level, with three bosses; there is no reason to kill any of the bosses except to prevent them harassing you, although people normally do. We use a teleport-within-a-level glitch to skip from the start of that level to the end, and so never meet the bosses, but you aren't 100% guaranteed to meet any of them in a normal playthrough (it's possible to slip past via just running round them, and this is an extreme version of that). Is this skipping the final boss or not?
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feos wrote:
I said enough times how "clear" is subjective.
Radiant wrote:
"Major skip glitch" strikes me as very similar to "major glitch abuse", and both of those are subjective, and not applied consistently.
So you don't think when majority of the game is skipped needs a tag? No problem. But as I said, "heavy glitch abuse" is usually understood as not as heavy as skipping to game end. ACE and game end skips make that tag somewhat "medium glitch abuse" now. True, it was heavy when it was added. Now that level of glitchiness isn't maximal.
I really don't see the point of a poll like this if you're just going to badger the people who disagree with you, and then implement your own ideas regardless of what anyone else says.
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ais523 wrote:
Radiant wrote:
Well, "boss skip glitch" has the advantage of being clear and objectively definable.
I'm not sure. dwangoAC and I made a test run at the end of NetHack (using the game's debug mode to set us up in the state we'll be in). Instead of a final boss, NetHack has a final level, with three bosses; there is no reason to kill any of the bosses except to prevent them harassing you, although people normally do. We use a teleport-within-a-level glitch to skip from the start of that level to the end, and so never meet the bosses, but you aren't 100% guaranteed to meet any of them in a normal playthrough (it's possible to slip past via just running round them, and this is an extreme version of that). Is this skipping the final boss or not?
If the general class is 'uses a glitch to skip a final boss that is skippable by intended mechanics as well', I think such games shouldn't count for a 'final boss skip glitch' tag.
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Radiant wrote:
I really don't see the point of a poll like this if you're just going to badger the people who disagree with you, and then implement your own ideas regardless of what anyone else says.
I was badging Nach for implementing something whose significance (and need for it) is still not proved. I can't implement anything related to that myself, neither do I badger anyone else (there's just no reason for that). The point of this poll was to know how significant/needed that particular movie tag was in the first place. The results tell something about it. And yes, why going personal too?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.