Former player
Joined: 3/11/2004
Posts: 336
Ok, Im gonna do a 1 player chip n dale run once Im finished my other 3 videos, just because. >:P
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Sleepz wrote:
Ok, Im gonna do a 1 player chip n dale run once Im finished my other 3 videos, just because. >:P
Unless it's radically different from the published 2 player version, I don't think I'll publish it. Or I add it as a note only. That's still an option for Genisto's version too (I haven't even watched it yet - too much other things going on).
Former player
Joined: 3/11/2004
Posts: 336
Oh, I wasnt expecting it to be published. Its just something I have to do. :)
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Well Good luck
Editor, Reviewer, Experienced player (979)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
Hm, am I blind or did this speedrun accidentally get deleted when Chip & Dale 2 was added?
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Truncated wrote:
Hm, am I blind or did this speedrun accidentally get deleted when Chip & Dale 2 was added?
Colliding keys. Thanks for noticing.
Player (206)
Joined: 2/18/2005
Posts: 1451
I did a 1 player timeattack of this game 20 sec faster than Genistos current 1-player run but I discovered a mistake of me done early in the game (Zone B - closing the water pipes) which would save me about 44-46 frames so I decided to hex edit the improved part in the movie since everything afterwards was absolutely perfect and at the limit. The problem is the movie desyncs because of moving randomness of Chip in some frames so I have to edit the whole movie step by step. I'm now at zone F and hope that I can finish the editing tomorow. The final time I reached is 10:01 and I ensure that its definitely not possible to beat the game in less than 10 min at least in a 1-player run. My movie is a matter of 1-2 frames tolerance (because of Lag sometimes). Even after editing the improved part I still can't reach 10:00 min. EDIT: Argh.... I don't care anymore. Editing is too complicated. I will submit the unchanged movie now.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Why hasn't anyone made 100% run of Chip 'n Dale? And by 100% I mean All-Levels run. It would be nice change and a good idea to revive this game once again. It has been soo long since I have sawn those other levels so I guess I have to play them (just normally without recording/TASing etc.) to remind me of old good times. :)
Which run should I encode next? :)
Player (224)
Joined: 10/17/2005
Posts: 399
Mkay, I started an all-zones 2players run. First zone done 80 frames faster than Genisto's. I mysteriously lost a frame in bossfight though. Anyways, it's here if anyone is interested.
<adelikat> I've been quoted with worse
Post subject: Chip n Dale Rescue Rangers (simultaneously)
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
Thinking of doing this game, well actually I am doing it, it looks to be a good start for 2 games played with 1 input.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 4/30/2006
Posts: 480
Location: the secret cow level
Do a 2-player run. Now that would be impressive.
Skilled player (1441)
Joined: 12/30/2007
Posts: 486
Location: Hubei,China
I have taken 2 players no damage entertaining run for this two NES games for fun. I don't think it's a good idea to improve dragonxyk's run except that new glitch discovered. Now that you decide playing 2 games in one input,it's hard work,though holding right is actually widely.
Do the work.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Oh wow, two 2-player games at once sounds even more crazy than 9000 1-player games at once!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Skilled player (1441)
Joined: 12/30/2007
Posts: 486
Location: Hubei,China
feos wrote:
Oh wow, two 2-player games at once sounds even more crazy than 9000 1-player games at once!
Not so crazy I think,It's easier than 4 1-player games at once. I've seen the SMB quad run,now that one is avaliable,this one would be good. But it need hard work.Good luck to the author.
Do the work.
Expert player (3643)
Joined: 11/9/2007
Posts: 375
Location: Varberg, Sweden
The current published 2-player run is highly improvable and I've spent some time on it. It turned out to be such a complicated story though that in order to start a serious run of it I'd need someone to co-operate with. Sonikustar showed some interest but didn't feel/had time to do the full run and the previous autor dragonxyk doesn't seem to visit the site anymore so it's open for anyone to join. So if you're interested, PM me or make a post about it. I definitely won't start this until someone joins.
feos wrote:
Only Aglar can improve this now.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
I'm interested, I always wanted an excuse to TAS this game xD Lol, but seriously, I have a lot of free time to work on something so I'd like to have a go at this.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Aglar Did you PM to dragonxyk?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Expert player (3643)
Joined: 11/9/2007
Posts: 375
Location: Varberg, Sweden
Yup, 4 weeks ago and he hasn't read it.
feos wrote:
Only Aglar can improve this now.
Expert player (3643)
Joined: 11/9/2007
Posts: 375
Location: Varberg, Sweden
NitroGenesis has lost the interest in the 2-player run so it's once again open to join it for anyone who feels like it. Notice that I, in my previous post about this, mentioned it'd be a tough run to make - meaning, don't join and except a straight forward execution. How tough it'll be is hard to explain without giving out way too detailed information. But basically, in most 2D-platformers there are lots of "trivial" parts when TASing them, like walking in one direction for a long time without any challenging obstacles. In this run there's no such place, and you can never really be sure that you've ever done something as fast as possible. So only join if you like hard challenges. Welcome:)
feos wrote:
Only Aglar can improve this now.
Experienced player (702)
Joined: 2/19/2006
Posts: 742
Location: Quincy, MA
This interests me. I would like to help to a degree if I can, but I can't commit to it (I don't have much free time lately). Heh, I'm not sure you want me on your team again. I seem to just delay things haha...
Super Mario Bros. console speedrunner - Andrew Gardikis
Joined: 1/16/2012
Posts: 54
Location: Russia, Novocheboksarsk
i have improved my chip'n'dale 2 submission. please check if it is worth submitting http://dehacked.2y.net/microstorage.php/info/956051492/CHIP%26D%7E1.fm2
Joka
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Player (16)
Joined: 3/19/2013
Posts: 42
Location: Sweden
Hi! My friends found an interesting feature in Chip 'N Dale 1 yesterday: https://dl.dropboxusercontent.com/u/76587179/cnd-glitch.fm2 (very short) Could this be worth looking into? Here's the vod of when it first happend: http://www.twitch.tv/badbrakes/c/4255418 :)
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Active player (286)
Joined: 10/8/2006
Posts: 356
Trying to throw the "hiding" sprite upwards will land you in $0583, which indicates the directions sprites are facing. Unfortunately, you can't get any useful instructions in here. Even if you could fill it up with $01, you'd at most be able to reach $0591, which doesn't seem to ever change.
Joka
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Player (16)
Joined: 3/19/2013
Posts: 42
Location: Sweden
Dang
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fcxiaopengyou
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Experienced player (558)
Joined: 7/25/2015
Posts: 123
Location: Republic of China
I think I can improve Chip Dale 2 “2 player”
Working on: [NES] Downtown Special - Kunio-kun no Jidaigeki Dayo Zenin Shuugou! (J) ''2 players 100%'' Plan: [SNES] Kenyuu Densetsu Yaiba (Japan) _________________ My English is pour.