Post subject: making FCEUX have 4:3 aspect ration on a 1280x720 screen
Joined: 5/4/2014
Posts: 3
I'm sorry for registering and coming here just to pester everyone but for the life of me I can't get FCEUX to look like old TVs used to in my widescreen (am I the only one that hates them?) So yeah, would someone please tell me what scaling factors, special scaler and/or OGL settings I should use to have my friends, the 2 black bars, on both sides of the screen? I'm used to emulators that just have a check for "force 4:3 aspect ratio".
Site Admin, Skilled player (1250)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Config -> Video: Full Screen Settings -> Special Filter: NTSC 2x may also help. And try different options of DirectDraw.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 5/4/2014
Posts: 3
thank you for the swift reply feos, but I'm on Lubuntu Linux and my video config settings look like this:
Site Admin, Skilled player (1250)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Then either run the windows build on vmware or nothing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 5/4/2014
Posts: 3
really? there's no way in Lubuntu Linux nor plans to update/improve the video settings for it? that's quite the letdown...
Experienced player (544)
Joined: 5/12/2005
Posts: 707
Have you tried to fiddle with command line arguments yet? Following settings might help you out. I know that the graphical interface is missing some settings but I'm fine with that because I like cli more!
fceux --help
....
--xres x Set horizontal resolution for full screen mode.
--yres x Set vertical resolution for full screen mode.
--autoscale {0|1} Enable autoscaling in fullscreen. 
--keepratio {0|1} Keep native NES aspect ratio when autoscaling. 
--(x/y)scale x Multiply width/height by x. (Real numbers >0 with OpenGL, otherwise integers >0).
--(x/y)stretch {0|1} Stretch to fill surface on x/y axis (OpenGL only).
...