Hello there !
I am trying to get started on TASing Bomberman Saturn with Bizhawk and I can't seem to get the RAM Search tool to work. I'm new to TASing, but I've been watching TAS videos for fun for some time now, and I have some knowledge of programming & computer architecture.
Basically I'm just trying to apply the concepts of the
Memory Search article to get the player position :
- I start a run (same result with all game modes), launch the Memory Search tool without moving, press `Search' with the `Equal To' operator selected a few times. This only removes addresses the first time with a 4 Bytes size, or none at all with 1 or 2 bytes size.
- I move around, pause, and search with `Not Equal To'. Now this eliminates ALL addresses, meaning supposedly nothing changed. Thing is the character just moved, at least one timer is running and the enemies are prancing around happily. There's a problem somewhere.
So my guess is, either I overlooked something simple, or there's a bug. Since I'm a newbie I figured I should ask for your help here before pestering the devs with a bug report just to realize it was my mistake ;) .
I'm using Bizhawk v1.6.1, with the EU ROM of Bomberman, on Windows 7 x64 Pro.
Do you get the same results ? Any ideas about what should be done to get the right info ?