Patashu
He/Him
Joined: 10/2/2005
Posts: 4044
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Experienced player (584)
Joined: 2/23/2008
Posts: 266
Location: CA, USA
Woah...those were simply jaw dropping and really had me going! Always loved city trial growing up and this just easily made my day.
Joined: 3/11/2008
Posts: 583
Location: USA
Bobmario511 wrote:
Woah...those were simply jaw dropping and really had me going! Always loved city trial growing up and this just easily made my day.
Neat to see the glitches and improbabilities available like the showcased "secret chamber of All-powerups" (it's always six of one item, for those uninitiated), meteor-sniping, achievement counter overflow (I'm rather surprised at that one-it's the "stars x 1" after the match, except obviously then it shows a lot more being cleared). The maxing-out of stats in under two and a half minutes is great, too, of course. (Round time is adjustable from 3-7 minutes, so it could finish before the end-of-round siren no matter what.) [font size=9]Man, that chamber full of All-upgrades would enable a non-TAS to get fully maxed-out stats too...
Skilled player (1742)
Joined: 9/17/2009
Posts: 4984
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
eternaljwh wrote:
(it's always six of one item, for those uninitiated), meteor-sniping, achievement counter overflow (I'm rather surprised at that one-it's the "stars x 1" after the match, except obviously then it shows a lot more being cleared).
Wait, I thought the stars meant how many rounds you've won since poweron. :o What overflow are you refering to?
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Those were just amazing! That person really showed off all that can be done in a City Trial TAS. And I never expected it to be possible to clip outside the map (farther than the small area of water you're allowed to "clip" into).
Patashu
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Joined: 10/2/2005
Posts: 4044
Imported from nicovideo, some silly stuff Link to video Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
That Bomb demonstration was crazy. I didn't know it was possible to kill that many enemies in a single Kirby Melee.
Joined: 3/11/2008
Posts: 583
Location: USA
jlun2 wrote:
eternaljwh wrote:
(it's always six of one item, for those uninitiated), meteor-sniping, achievement counter overflow (I'm rather surprised at that one-it's the "stars x 1" after the match, except obviously then it shows a lot more being cleared).
Wait, I thought the stars meant how many rounds you've won since poweron. :o What overflow are you refering to?
I...huh. That would make more sense. I was referring to those stars IF it were achievements, but as they're not...
Patashu
He/Him
Joined: 10/2/2005
Posts: 4044
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
jdaster64
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Joined: 12/1/2012
Posts: 103
Location: New Donk City
Wow, missed this thread for a while. Those are some insane City Trial demonstrations. I wish I could get 1,500 Kirby Melee kills at the rate that video does.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4044
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
jdaster64
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Joined: 12/1/2012
Posts: 103
Location: New Donk City
For the record, a lot of these Nico videos are also being uploaded on YouTube by these guys: https://www.youtube.com/channel/UCu4xkM5S1cKXje6EXHuDLQA https://www.youtube.com/user/Perry1853108
Patashu
He/Him
Joined: 10/2/2005
Posts: 4044
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Joined: 10/2/2005
Posts: 4044
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
That was awesome! Who knew the Bulk Star could be so useful?
Skilled player (1742)
Joined: 9/17/2009
Posts: 4984
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Can someone please tell what do I search for to find Top Ride records?
Patashu
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Joined: 10/2/2005
Posts: 4044
The Air Ride Never Ends Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Joined: 10/2/2005
Posts: 4044
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Masterjun
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Site Developer, Skilled player (1988)
Joined: 10/12/2010
Posts: 1185
Location: Germany
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Skilled player (1742)
Joined: 9/17/2009
Posts: 4984
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Your encode seemed cutoff at 5:56 for some reason. :O But quite nice, especially at Celestial Valley.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Nice! The "does absolutely nothing" goal makes sense for this game, and it's not easy to win with that restriction either. Which Dolphin revision is the movie for?
Masterjun
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Site Developer, Skilled player (1988)
Joined: 10/12/2010
Posts: 1185
Location: Germany
jlun2 wrote:
Your encode seemed cutoff at 5:56 for some reason. :O
Fixed.
CoolKirby wrote:
Which Dolphin revision is the movie for?
Dolphin 4.0-7005 (added to the userfile description now).
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Joined: 10/11/2012
Posts: 48
Unbelievable.
d-feather
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Joined: 2/12/2015
Posts: 153
Location: Everett, WA
And I thought Luigi wasn't the only one to do absolutely nothing to win. Cool stuff!
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
Masterjun
He/Him
Site Developer, Skilled player (1988)
Joined: 10/12/2010
Posts: 1185
Location: Germany
So I thought I'd make a reply in this thread as I got back to this game again. I always wanted to make a 4 player TAS, but the normal Dolphin tools are not enough because I wouldn't want to actually TAS 4 players at once all the time if I make a mistake on a single one. So I implemented my own selective read-only (at least that's how I call it), that allows me to set, for example, player 1 to read+write, while 2, 3, and 4 are in read-only. Additionally I made a Movie Editor (actually only a Movie Viewer for now because Dolphin has magical movie handling) for easy toggling of the read-only mode. I have the Dolphin code on my github page, but keep in mind that it's 1 year old and I probably can't just pull the most recent version without some conflicts. And also the code is bad because I can't deal with Dolphin code. I made a small demonstration of the workflow here (red is read+write, it toggles when I click). Long story short I made a testrun: Link to video (I won't be continuing this one though, instead I will make a completely new one with at least a bit of RNG manipulation) Speaking of RNG, I also figured out the RNG address at $805DCD30. The function itself is, as usual, a linear congruential generator, so the next RNG value is calculated by doing (RNG*0x000343FD)+0x00269EC3. I figured out some other values but I don't know if they are the same for every new start of a match. For now my plan is to figure out how Events are calculated, to maybe, in the best case, get the All Boxes contain the same Item Event with it containing the All patch. Just for fun. Nope that doesn't work. Only select items can be in the box at that event, and the All patch is not one of them.
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)