Submission Text Full Submission Page
Sorry for translate ,
I play this game because it's my first game on sega master system

Game objectives

  • Emulator used: BizHawk 1.5.3
  • Aims for fastest time
  • No 100% hits ratio for save time
  • No kill all enemy for minimize bonus
  • Take scroll for skip level 10 to 13
100% hit ratio give bonus ( 50 000 ) 0% hit ratio give bonus ( 9 999 999 )
Level 1 : 3 Scroll Level 4 : 1 Scroll Level 6 : 1 Scroll Level 8 : 1 Scroll Level 9 : 1 Scroll
If you have 7 Scroll , you unlock a secret passage in level 10 for skip to level 13
For active this secret passage you must shoot 2 trees and use the power (that allows you to disappear) 3 times before the fountain

Noxxa: Judging.
Noxxa: This movie has been perceived as sloppy by multiple audience members, and clearly lacks polish. Movements are somewhat suboptimal, unnecessary items are obtained, and the first bossfight for example just mashes autofire causing time-wasting lag before the boss is even onscreen. (This saves time for the bonus screen, but can be done much more efficiently, as shown in this WIP which clears the first stage 91 frames faster).
Rejecting due to visible room for improvement and sloppy play.


Joined: 8/24/2013
Posts: 95
Wouaw ^^ Ok ok
Joined: 7/17/2012
Posts: 544
Location: Switzerland
Like got4n, sorry, i said no, you can optimize your run
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Joined: 6/20/2008
Posts: 150
The actually-submitted one looks way better. Still not quite right--the log stage, for instance, could be way improved by clearing out the lesser enemies right before bossman shows up so you don't have to spend so much time whirlwinding out of danger. Also what Scahfy said about the autofire shuriken before a stage boss appears. There's quite a few little things like that in this run--they don't really change the end result, but they're unsightly. If it were just those, I'd probably vote favorably, but with the unnecessary sideways movement and the mess with the logs, I'ma have to vote No. But I think you're definitely on the right track.
Jungon
He/Him
Player (50)
Joined: 4/2/2009
Posts: 376
Location: Porto Alegre - Brazil
My run has 20202 frames, so I'll have to vote No.... o.o I'm guessing as this has a lot of merit, could be improving lag management, ... and probably become faster than any other existing version ,.... if you're willing to improve it just a little more, I'll throw a Meh here +D I really like what you did with levels 2, 5 and 7, and I think you're really going for best time on most levels, but I have some questions: 1- Is it really ok to be invisible that much time? 2- Do you really need to get the red scroll? and 3- Don't you have anything better to shoot on level 10? Have you tested pressing three directions at once? Did you take a mental note on this? =D EDIT: No, guys, when he get's to the boss screen and music starts fading, he doesn't have to "get to the ending of level", he has to wait for the boss to enter, ... and kill him o_o And it's mandatory to get all five green scrolls or else you keep repeating the levels, this should be explained on submission text! And Jok-R: you lost a little more merit when you threw away your honor by killing most of the enemies on level 13 >__> with that level 7, I was sure you could handle the fire-breathers better than I did... Please, aren't you gonna glitch-rape the game already? i.i
Priam wrote:
The actually-submitted one looks way better. Still not quite right--the log stage, for instance, could be way improved by clearing out the lesser enemies right before bossman shows up so you don't have to spend so much time whirlwinding out of danger. Also what Scahfy said about the autofire shuriken before a stage boss appears. There's quite a few little things like that in this run--they don't really change the end result, but they're unsightly. If it were just those, I'd probably vote favorably, but with the unnecessary sideways movement and the mess with the logs, I'ma have to vote No. But I think you're definitely on the right track.
What did I say about wait for the boss to enter again? *sorry, now I read it all* Levels 2, 5 and 7 are sidescrollers, there is a time for being a TAS waiter, but yes, he is taking longer to make the boss come over, since he has to stand on the upper log for that to take 3 to 4 seconds less... and then equalling my time (that's mostly the reason I'm going with Meh) ... But I still think Jok-R has to throw some words on "Why the red scroll?" ... there is no need to pierce through enemies in a TAS, there is no need to change the level musics and there is definitely no need to go that much left on level 1..
*Jungon*/*Johnnyz* smilie weirdo =P ^^ o.o @__@ +D
TASVideosGrue
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om, nom, nom