Post subject: Is there a way to clear the sound buffers in fceux?
Joined: 2/5/2014
Posts: 28
Ok that script I mentioned in another thread is almost there: http://youtu.be/XEpoKYkeupU The one thing I'm having issue with is getting the game to freeze when going into the menu. I'm faking it via creating a temporary save state upon entering the menu and constantly loading it prior to frameadvance() until exiting the menu. (Not shown in this video obviously) That works amazingly well BUT the sound, as you would expect is frozen and keeps playing, similar to a game locking up on a modern console. So is there a way to clear the sound buffers universally? I was thinking maybe using some of the memory functions to clear it, but I'm not sure how to go about it. Thanks.