Ah, I should say it before... but
1) I have found new shortcuts
- Realm of Dead 1
- Ninja grounds 2
- Duckhood 2
- Duckhood 1
2) Changed route in Flying Duckman 1
3) Update script:
http://pastebin.com/6CQaBLJH
4) Wrote two programs that allows to optimize jumping
Sorry that It's late.
And, I want to mention:
1) Use different ammo to kill enemies, you don't need to keep whole ammo to boss. So, I would like to see more monsters killed. I think, it needed for entertainment purposes. You will need only 20,1,21 (white,red,yellow) for first boss.
2) Do crazy stuff when you not busy.
3) You can jump up backwards and turn forward to have 1+ speed instead of 0.125. So it will be: 0.000, 1.125, 1.250. Instead of: 0.000, 0.125, 0.250. You can use it to jump in end of Mansion 2.
4) Maybe you'll manipulate jump height in Mansion 3? When your hitbox collides with tube hitbox you have -8.000 y speed. So, manipulating with your Y when it happens - gives different jump height. It's how our tube trick works with shooting up.
Please wait me a little, before making Ninja Grounds 3. I want to learn how to manipulate moving platforms.
Links to programs will be in this post.
Sorry. My bad :S
EDIT: programs added.
EDIT2: script updated. Now you can manipulate platforms in Ninja grounds 2. It depends on frame counter, so game is not hex friendly :)
Also, If you didn't see, there is ninja hits boxes added.
And, did you try v+hit straw guys in ninja grounds? It's just another way to kill them.
Also, I would like to see WIP, because I beware some mistakes in middle section :(.